Commit graph

5047 commits

Author SHA1 Message Date
Simon Ser
284233c34f backend/x11: log DRM node name 2021-01-17 10:28:12 +01:00
Simon Ser
5373187186 backend/x11: log when creating X11 backend 2021-01-17 10:28:12 +01:00
Simon Ser
bf86110fc5 render/gbm_allocator: set modifier to INVALID if implicit
When gbm_bo_create is used and the GBM implementation does support
modifiers, gbm_bo_get_modifier may return something other than
DRM_FORMAT_MOD_INVALID. This can cause issues with the rest of the
stack (e.g. EGL or KMS) in case these don't support modifiers.

Instead, force the modifier to INVALID, to make sure no one uses
modifiers.
2021-01-17 10:27:46 +01:00
Simon Ser
b5cefada92 render/gbm_allocator: export to DMA-BUF on init
Instead of lazily exporting BOs to DMA-BUFs, do it on init. This is
the only way to use the buffer, so there's no point in deferring
that work.

This is preparatory work for the next commit.
2021-01-17 10:27:46 +01:00
Simon Ser
c6c7fccd96
backend/headless: create renderer after wlr_backend_init
We were calling wlr_renderer_autocreate before wlr_backend_init,
which caused a NULL dereference on wlr_backend.impl.
2021-01-17 01:08:40 +01:00
Simon Ser
9e98f497af backend/drm: use local DRM FD for wlr_rend
The new wlr_renderer_autocreate API is great for compositors, however
it causes some issues with DRM multi-GPU support.

A DRM child backend wants the compositor to use the parent GPU, so it
exposes the parent's DRM FD in get_drm_fd. However, in order to be able
to perform multi-GPU buffer copies, the child DRM backend still needs to
create a local renderer.

Use the new private wlr_renderer_autocreate_with_drm_fd function to
avoid creating a renderer for the parent GPU.

Fixes: e128e6c08d ("render: drop egl parameters from wlr_renderer_autocreate")
2021-01-16 22:52:26 +01:00
Simon Ser
2f11914613 render: introduce private wlr_renderer_autocreate_with_drm_fd 2021-01-16 22:52:26 +01:00
Simon Ser
32c30481d3
render/egl: fix gbm_device use-after-free
The GBM device needs to be destroyed after the EGL display.

    ==50931==ERROR: AddressSanitizer: SEGV on unknown address 0x7fe40a000049 (pc 0x7fe446121d30 bp 0x60400001bbd0 sp 0x7ffc99c774d0 T0)
    ==50931==The signal is caused by a READ memory access.
        #0 0x7fe446121d30  (/usr/lib/dri/radeonsi_dri.so+0x5f0d30)
        #1 0x7fe4474717bd  (/usr/lib/../lib/libEGL_mesa.so.0+0x177bd)
        #2 0x7fe4474677d9  (/usr/lib/../lib/libEGL_mesa.so.0+0xd7d9)
        #3 0x7fe44cca7b6f in wlr_egl_destroy ../subprojects/wlroots/render/egl.c:379
        #4 0x7fe44ccc2626 in gles2_destroy ../subprojects/wlroots/render/gles2/renderer.c:705
        #5 0x7fe44ccb5041 in wlr_renderer_destroy ../subprojects/wlroots/render/wlr_renderer.c:37
        #6 0x7fe44cd17850 in backend_destroy ../subprojects/wlroots/backend/wayland/backend.c:296
        #7 0x7fe44ccca4de in wlr_backend_destroy ../subprojects/wlroots/backend/backend.c:48
        #8 0x7fe44cd11b21 in multi_backend_destroy ../subprojects/wlroots/backend/multi/backend.c:58
        #9 0x7fe44cd125b0 in handle_display_destroy ../subprojects/wlroots/backend/multi/backend.c:125
        #10 0x7fe44c315e0e  (/usr/lib/libwayland-server.so.0+0x8e0e)
        #11 0x7fe44c3165a6 in wl_display_destroy (/usr/lib/libwayland-server.so.0+0x95a6)
        #12 0x55a2c8870683 in server_fini ../sway/server.c:203
        #13 0x55a2c886cbf2 in main ../sway/main.c:436
        #14 0x7fe44b77c151 in __libc_start_main (/usr/lib/libc.so.6+0x28151)
        #15 0x55a2c883172d in _start (/home/simon/src/sway/build/sway/sway+0x33472d)
2021-01-16 09:07:56 +01:00
Simon Ser
b3e76d6678 output: send commit event after pending state is cleared
References: https://github.com/swaywm/wlroots/issues/2098
2021-01-16 09:06:27 +01:00
Simon Ser
1fb9535e99 output-damage: stop relying on output pending state on commit
References: https://github.com/swaywm/wlroots/issues/2098
2021-01-16 09:06:27 +01:00
Simon Ser
afdf4dc890 render/gles2: make EGL context current in bind_buffer
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.

This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.

References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
2021-01-16 09:06:17 +01:00
Simon Zeni
08a4c62aac render: remove egl include from wlr_renderer 2021-01-16 08:57:42 +01:00
Simon Zeni
e128e6c08d render: drop egl parameters from wlr_renderer_autocreate 2021-01-16 08:57:42 +01:00
Simon Ser
affc59454e backend/headless: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser
6dfc8ce00b backend/x11: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser
b7c95d483a backend/drm: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser
400f4e7f27 backend/wayland: implement get_drm_fd 2021-01-16 08:57:42 +01:00
Simon Ser
ad3a455db9 backend/multi: implement get_drm_fd
Just like get_renderer, iterate over all sub-backends until we find one
that implements get_drm_fd.
2021-01-16 08:57:42 +01:00
Simon Ser
a53ab146fe backend: add get_drm_fd to interface
This function allows backends to return the DRM FD they are using. This
will allow the allocator and the renderer to use the right device.
2021-01-16 08:57:42 +01:00
Simon Ser
87293d1b15
render: extract gles2 build files to subdir
This will make it easier to toggle when we make our GLES2 renderer
optional.
2021-01-15 22:13:04 +01:00
Simon Ser
c73a8cde83 render/gbm_allocator: fix gbm_device use-after-free
We need to destroy any gbm_bo we've created before gbm_device_destroy.

Closes: https://github.com/swaywm/wlroots/issues/2601
2021-01-15 19:27:49 +01:00
Simon Ser
9dd059376c
render/gbm_allocator: document that DRM primary FDs work 2021-01-15 11:25:30 +01:00
Simon Ser
f0303978e3
render/gbm_allocator: log GBM backend name 2021-01-15 11:18:17 +01:00
Simon Ser
642b349e94 render/gles2: restore EGL context after texture operations
It can be surprising and unexpected that texture operations (such as
texture upload and import) change the current EGL context, especially
when it's done under-the-hood by wlroots in response to wl_surface
requests.

To prevent surprises, save and restore the previous EGL context.
2021-01-15 10:19:31 +01:00
Simon Ser
cc56b4f073 output: remove scale/transform events
Instead, the commit event should be used.
2021-01-15 10:18:56 +01:00
Simon Ser
aab43b3c76 output-layout: stop listening to scale/transform events
Instead, listen to the commit event only.
2021-01-15 10:18:56 +01:00
Simon Ser
f6f46b4ee2 output-damage: stop listening to scale/transform events
Only listen to the commit event.
2021-01-15 10:18:56 +01:00
Simon Ser
a6a0568316
backend: remove unnecessary GLES2 includes 2021-01-14 12:36:49 +01:00
Simon Ser
5642b880c3
render: document wlr_renderer_bind_buffer 2021-01-14 12:16:51 +01:00
Simon Ser
02a086599c
render/gles2: save/restore EGL context in destroy_buffer
It can be surprising that destroying a buffer changes the EGL context,
especially since this can be triggered from anywhere wlr_buffer_unlock
is called.

Prevent this from happening by saving and restoring the EGL context.
2021-01-14 12:00:06 +01:00
Simon Ser
dc61f471da
backend/drm: remove unnecessary wlr_drm_fb.wlr_buf check
We don't need this check, wlr_buf is guaranteed not to be NULL.
2021-01-13 19:01:02 +01:00
Daniel Kondor
b7dc4f2990 layer-shell: allow new values for keyboard-interactivity
Value is now an enum with a new value ("on-demand") that compositors can use to allow "normal" keyboard focus semantics regardless of the layer the client surface is on. An error is sent for invalid keyboard interactivity values. The old behavior is retained for clients using the previous version of the protocol.

Also adjusted the layer-shell example program to use the new keyboard interactivity options.
2021-01-12 20:13:52 +01:00
Simon Ser
5d054258af
backend/drm: fix segfault in page_flip_handler
Since 5b1b43c68c ("backend/drm: make wlr_drm_plane.{pending,queued,current}_fb
pointers"), current_fb can be NULL if there's no buffer. If current_fb
is not NULL, current_fb->wlr_buf is guaranteed to not be NULL.

Closes: https://github.com/swaywm/wlroots/issues/2634
2021-01-12 11:41:45 +01:00
Simon Ser
3f7e0cf5f0 render/egl: remove surface and buffer age args from make_current
These aren't used anymore.
2021-01-12 11:31:04 +01:00
Simon Ser
1d461687d2 render/egl: replace init/finish with create/destroy
This ensures wlr_gles2_renderer can properly take ownership of the
wlr_egl.

Closes: https://github.com/swaywm/wlroots/issues/2612
2021-01-12 11:31:04 +01:00
Simon Ser
50b120927d render/egl: remove wlr_egl_swap_buffers 2021-01-12 11:31:04 +01:00
Simon Ser
76ed2255ef render/egl: remove support for EGL_NATIVE_VISUAL_ID
Nobody uses it anymore.
2021-01-12 11:31:04 +01:00
Isaac Freund
07111828c5 layer shell: rename popup iterator for consistency
This iterates over the subsurfaces of popups as well, so rename it to
match wlr_xdg_surface_for_each_popup_surface().
2021-01-12 11:26:08 +01:00
Isaac Freund
f574ca934c xdg shell: remove wlr_xdg_surface_for_each_popup()
This function is inferior to wlr_xdg_surface_for_each_popup_surface()
for rendering as it does not iterate over subsurfaces. Furthermore,
no compositor is known to use this to iterate popups for any purpose
other than rendering. Therefore remove the function, which may of course
be reintroduced at a later date if a use-case is found.
2021-01-12 11:25:55 +01:00
Simon Ser
672e8e99b7
build: use more consistent feature names in summary
Use the same name as the Meson option.
2021-01-12 10:49:33 +01:00
Simon Ser
2585f322cb
render/gles2: fix EGL use-after-free
The wlr_egl was cleaned up too early.

While at it, also fix a memory leak.

Fixes: b899a412e3 ("backend: remove wlr_egl from all backends")
2021-01-12 10:45:14 +01:00
Simon Ser
248b8e647a
build: remove Clang workarounds
We have these disabled for all compilers anyways.
2021-01-11 16:13:53 +01:00
Simon Ser
4f80fab337 gamma-control-v1: schedule frame when resetting gamma LUT
Closes: https://github.com/swaywm/wlroots/issues/2632
2021-01-10 18:40:08 +01:00
Simon Ser
edf5082a4c
output-damage: use output commit event
Instead of relying on output.pending.committed, use
wlr_output_event_commit to find out whether a buffer was committed.
Eventually output.pending will be cleared before the commit event is
emitted.

References: https://github.com/swaywm/wlroots/issues/2098
2021-01-10 17:02:25 +01:00
Isaac Freund
d6890cb847 output-management: use same types as wlr_output
This is more correct and also makes things much nicer for languages
that don't allow implicit conversions between these types.
2021-01-10 16:28:19 +01:00
Simon Ser
098094c5cb backend/wayland: use the EGL GBM platform
Just like other backends, use the EGL GBM platform. This will make it
easier to move the allocator and renderer initialization out of the
backends.
2021-01-10 11:32:00 +01:00
Simon Ser
8f065810f6 protocol: add drm.xml
This is Mesa's legacy wl_drm protocol. It will eventually get replaced
with linux-dmabuf, however right now it's the only way to get the DRM
device used by the parent compositor.
2021-01-10 11:32:00 +01:00
Simon Ser
7036dceb0e xwayland: remove protocol debug messages
Developers can use x11trace or similar to analyze the protocol messages.
2021-01-10 11:29:36 +01:00
Simon Ser
c94728b53a
backend/drm: stop using surface size for BO
Stop using wlr_drm_surface.{width,height} to figure out the size of a
gbm_bo. In the future we'll stop using wlr_drm_plane.surf, so these will
be zero. Instead, rely on gbm_bo_get_{width,height}.
2021-01-10 11:24:44 +01:00
Simon Ser
d9bbc416a6 backend/drm: re-use FBs
Instead of importing buffers to GBM and KMS at each frame, cache them
and re-use them while the wlr_buffer is alive.

This is the same as [1] and [2] but for the DRM backend.

[1]: https://github.com/swaywm/wlroots/pull/2538
[2]: https://github.com/swaywm/wlroots/pull/2539
2021-01-10 11:24:35 +01:00