Split render/display setups have two separate devices: one display-only
with a primary node, and one render-only with a render node. However
in these cases the EGL implementation and the Wayland compositor will
advertise the display device instead of the render device [1]. The EGL
implementation will magically open the render device when the display
device is passed in.
So just pass the display device as if it were a render device. Maybe in
the future Mesa will advertise the render device instead and we'll be
able to remove this workaround.
[1]: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4178
Compute only the transform matrix in the output. The projection matrix
will be calculated inside the gles2 renderer when we start rendering.
The goal is to help the pixman rendering process.
It turns out wl_event_source_check is not enough to guarantee that the
remote wl_display will be flushed after we queue requests. We need to
explicitly flush, just like we do in our X11 code.
References: https://gitlab.freedesktop.org/wayland/wayland/-/issues/187
Instead of requiring callers to manually make the EGL context current
before binding a buffer and unsetting it after unbinding a buffer, do
it inside wlr_renderer_bind_buffer.
This hides renderer-specific implementation details inside the
wlr_renderer interface. Non-GLES2 renderers may not use EGL.
This removes all EGL dependencies from the backends.
References: https://github.com/swaywm/wlroots/issues/2618
References: https://github.com/swaywm/wlroots/pull/2615#issuecomment-756687006
keyboard_handle_leave would always process 1 keycode more than was
pending, which meant reading uninitialized memory from the "pressed"
array.
Found by valgrind.
This callback allowed compositors to customize the EGL config used by
the renderer. However with renderer v6 EGL configs aren't used anymore.
Instead, buffers are allocated via GBM and GL FBOs are rendered to. So
customizing the EGL config is a no-op.
- The DRM backend initially doesn't have a frame scheduled initially.
However the compositor is expected to set a mode to start the
rendering loop (frame_pending is set to true in drm_crtc_pageflip).
- The headless and X11 backends have a timer to schedule frames, so they
ignore this hint completely.
- The Wayland backend renders a fake frame to start the rendering loop.
It's the only case where a frame is pending on init, move the
assumption there.
The Wayland platform doesn't have visuals. By chance,
WL_SHM_FORMAT_ARGB8888 is zero, which means egl_get_config was ignoring
it and everything worked fine.
Every host seat with pointer capability propagates events to one of
sub-pointer depending which output window we entered.
active_pointer tracks reference to sub-pointer on enter/leave events to
avoid lookup for it on every move events.
Fixesswaywm/wlroots#1499
This effectively gets swaywm/wlroots#1499 to the point where
functionality somewhat preserved and no crash happens.
We still can have only one cursor, but we can control it from multiple
seats in time-sharing manner by entering/leaving output.