Commit graph

139 commits

Author SHA1 Message Date
Scott Anderson
1a2b3445dc Remove unused data from gbm_bo userdata
These aren't used anymore and crashes when the gbm_bo tries to get
destroyed (e.g. on hotplug).
2018-08-04 17:02:53 +12:00
Mariusz Bialonczyk
e547e55be0 multi-gpu: do not flip screens on secondary GPU
All screens on secondary GPU in multiple GPU configurations
was flipped 180.

The flipped screens was always on secondary card (the primary card
was always correct).

Tested on nouveau with:
WLR_DRM_DEVICES=/dev/dri/card1:/dev/dri/card2
WLR_DRM_DEVICES=/dev/dri/card2:/dev/dri/card1

The commit is fixing this problem. Now all screens are "normal".
2018-08-03 07:43:22 +02:00
emersion
7cbef15206
util: add wlr_ prefix to log symbols 2018-07-09 22:49:54 +01:00
emersion
21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
emersion
28020ff577
Only allow one modifier per DMA-BUF, split attributes struct in render/ 2018-05-30 09:29:12 +01:00
emersion
bd430b8620
backend/drm: support multi-planar DMA-BUFs when exporting 2018-05-29 18:47:17 +01:00
emersion
9e26808c28
output, backend/drm: add wlr_output_export_dmabuf 2018-05-29 18:45:45 +01:00
Ilia Bozhinov
24cf70ae96 backends: implement custom EGL and renderer initialization
Compositors now have more control over how the backend creates its
renderer. Currently all backends create an EGL/GLES2 renderer, so
the necessary attributes for creating the context are passed to a
user-provided callback function. It is responsible for initializing
provided wlr_egl and to return a renderer. On fail, return 0.

Fixes #987
2018-05-25 14:56:52 +03:00
emersion
71ca45e2c0
Make sure we don't use others' prefixes 2018-04-25 23:24:58 +01:00
emersion
b0d99f5c67
Remove wlr_ prefix from local symbols 2018-04-25 23:00:46 +01:00
emersion
018b82c01e
render/egl: allow passing NULL to surface and image destructors 2018-04-25 08:28:48 +01:00
emersion
eaed6bd03b
render/egl: add wlr_egl_destroy_surface 2018-04-24 23:44:43 +01:00
emersion
33a2eb4b77
Untie wlr_backend from wlr_renderer 2018-03-31 18:49:43 -04:00
emersion
3bda7e2ef8
Use DRM_FORMAT_MOD_LINEAR instead of a hardcoded constant 2018-03-26 12:00:08 -04:00
emersion
c63d94483b
Redesign wlr_texture
- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions

Fun fact: this patch has been written 10,000 meters up in the air.
2018-03-24 23:48:32 -04:00
emersion
a854c2f246
Merge branch 'master' into gles2-renderer-redesign 2018-03-23 00:55:55 +01:00
emersion
b1f93bc5cc
render/egl: use EGL_KHR_debug 2018-03-21 10:42:43 +01:00
emersion
3581573bdc
render/gles2: make wlr_renderer_begin take viewport size
This allows raw GL calls outside wlr_renderer to be removed.
2018-03-21 07:37:09 +01:00
emersion
c41de2d1be
render: split render.h into wlr_renderer.h and wlr_texture.h 2018-03-19 23:16:29 +01:00
emersion
6227da96b1
backend/drm: don't hardcode matrix 2018-03-18 11:34:23 +01:00
emersion
824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion
d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion
b6a3f240c7
matrix: move to types/ 2018-03-15 09:11:27 +01:00
Guido Günther
d08792bfff Add alpha to wlr_render_with_matrix
so we can use the alpha channel to e.g. blend in textures
2018-02-25 13:47:48 +01:00
emersion
c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion
bf6d245400
Swap buffers with damage 2018-02-09 22:54:14 +01:00
emersion
3d3ea32137
Merge remote-tracking branch 'upstream/master' into output-damage 2018-02-03 00:15:44 +01:00
Markus Ongyerth
cde0f454b3 Clean up the gbm/egl as well 2018-01-29 11:49:31 +01:00
Markus Ongyerth
2cdb646531 relases gbm buffers on init
The wlr_drm_surface_init function is called (upon others) when the drm
mode is changed.
When the surface was used previously this replaced the gbm_surface, but
did not replace the gbm buffers (front/back).
With this, wlr_drm_surface_get_from never set up the new buffers with
the new glViewport because surf->front existed.

This frees the buffers to get new buffers on the new surface with the
new viewport.
2018-01-29 11:29:54 +01:00
emersion
0365b587f0
output: add damage tracking via buffer age 2018-01-21 00:06:35 +01:00
emersion
b99d1f4fcc
Refactor wlr_egl_init to accept config_attribs 2017-12-17 23:51:04 +01:00
emersion
18eb1eee3f
Listen to display destroy in xwayland, rename wlr_egl_free 2017-12-08 00:59:37 +01:00
Scott Anderson
bc113c16aa Use correct include path for glapi.h 2017-11-30 10:32:55 +13:00
Scott Anderson
9b984253e2 Move egl.h to render/egl.h 2017-10-22 10:36:07 +13:00
Scott Anderson
c0e5feea37 Add GL/EGL extension loader generator 2017-10-08 13:23:41 +13:00
Scott Anderson
f6f9c40965 Minor fixes 2017-10-01 22:44:24 +13:00
Scott Anderson
009c3747a8 Multi-GPU DRM 2017-10-01 22:29:25 +13:00
Scott Anderson
eaef028976 Add renderer pointer inside drm_surface 2017-10-01 15:55:25 +13:00
Scott Anderson
096249a2a1 Split DRM rendering to its own file 2017-09-30 20:52:58 +13:00