For `required` to disable search the value needs to be of `feature` type.
Checking `gles2` via `in` keyword returns a `bool` but `required: false`
makes the dependency optional instead of disabled.
The data field is useful to track metadata about a token. The destroy
events are useful for compositors that track application startup to
let them know they can stop doing that.
These new functions allow a compositor to request new managed tokens
without participating in the xdg-activation procedure as a wayland
client.
This enables the compositor itself to behave as a launcher
application.
Variables on the stack are released when the parent block is closed.
Here, `now` is used outside of the `if` block, causing the following
crash when starting Sway with the headless backend:
==49606==ERROR: AddressSanitizer: stack-use-after-scope on address 0x7fff94645f90 at pc 0x5558aeae9e29 bp 0x7fff94645df0 sp 0x7fff94645de0
READ of size 16 at 0x7fff94645f90 thread T0
#0 0x5558aeae9e28 in handle_present ../sway/desktop/output.c:834
#1 0x7fdc8d6792fb in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#2 0x7fdc8d54f77f in wlr_output_send_present ../subprojects/wlroots/types/output/output.c:766
#3 0x7fdc8d524a28 in output_commit ../subprojects/wlroots/backend/headless/output.c:71
#4 0x7fdc8d54d2db in wlr_output_commit ../subprojects/wlroots/types/output/output.c:629
#5 0x5558aeb013cb in output_render ../sway/desktop/render.c:1157
#6 0x5558aeae549e in output_repaint_timer_handler ../sway/desktop/output.c:544
#7 0x5558aeae5f8a in damage_handle_frame ../sway/desktop/output.c:606
#8 0x7fdc8d6792fb in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#9 0x7fdc8d6007d5 in output_handle_frame ../subprojects/wlroots/types/wlr_output_damage.c:44
#10 0x7fdc8d6792fb in wlr_signal_emit_safe ../subprojects/wlroots/util/signal.c:29
#11 0x7fdc8d54ee84 in wlr_output_send_frame ../subprojects/wlroots/types/output/output.c:720
#12 0x7fdc8d54efc3 in schedule_frame_handle_idle_timer ../subprojects/wlroots/types/output/output.c:728
#13 0x7fdc8c9dcf5a in wl_event_loop_dispatch_idle (/usr/lib/libwayland-server.so.0+0xaf5a)
#14 0x7fdc8c9dcfb4 in wl_event_loop_dispatch (/usr/lib/libwayland-server.so.0+0xafb4)
#15 0x7fdc8c9dabc6 in wl_display_run (/usr/lib/libwayland-server.so.0+0x8bc6)
#16 0x5558aeac8e30 in server_run ../sway/server.c:285
#17 0x5558aeac3c7d in main ../sway/main.c:396
#18 0x7fdc8be35b24 in __libc_start_main (/usr/lib/libc.so.6+0x27b24)
#19 0x5558aea8686d in _start (/home/simon/src/sway/build/sway/sway+0x33f86d)
The BO handle table exists to avoid double-closing a BO handle,
which aren't reference-counted by the kernel. But if we can
guarantee that there is only ever a single ref for each BO handle,
then we don't need the BO handle table anymore.
This is possible if we create the handle right before the ADDFB2
IOCTL, and close the handle right after. The handles are very
short-lived and we don't need to track their lifetime.
Because of multi-planar FBs, we need to be a bit careful: some
FB planes might share the same handle. But with a small check, it's
easy to avoid double-closing the same handle (which wouldn't be a
big deal anyways).
There's one gotcha though: drmModeSetCursor2 takes a BO handle as
input. Saving the handles until drmModeSetCursor2 time would require
us to track BO handle lifetimes, so we wouldn't be able to get rid
of the BO handle table. As a workaround, use drmModeGetFB to turn the
FB ID back to a BO handle, call drmModeSetCursor2 and then immediately
close the BO handle. The overhead should be minimal since these IOCTLs
are pretty cheap.
Closes: https://github.com/swaywm/wlroots/issues/3164
If the output is destroyed after capture_output but before
frame_handle_copy, it'll have a dangling output pointer. Add the
output destroy listener in capture_output.
Closes: https://github.com/swaywm/wlroots/issues/3284
This is only called from one function.
To destroy the wlr_scene_subsurface_tree from elsewhere, callers
can destroy the scene-graph node returned by
wlr_scene_subsurface_tree_create instead (just like a compositor
would do). subsurface_tree_handle_surface_destroy does exactly this.
Inlining avoids calling subsurface_tree_destroy by mistake.
Since libinput is an optional dependency the libinput backend is possibly undeclared.
wlr_backend_destroy(backend) below will clean up the child libinput backend if any.
This organizes the wlr_output implementation into separate files.
This avoids having a single mega-file with lots of unrelated parts
and makes it more obvious what the interactions between all the
parts are.
No functional changes, just moving code around.
This commit adds two error-handling cases to the function
attempt_dmr_backend. Specifically:
- In the case where the number of found GPUs is zero, we now
print a log message indicating this and return a NULL pointer
- In the case where we could not successfully create a backend
on any GPU, we now log a message indicating this and return
a NULL pointer
This allows us to provide more descriptive error messages,
as well as avoid a SEGFAULT (the function
`ensure_primary_backend_renderer_and_allocator` dereferences the pointer
given, which could be NULL until this patch) when these cases arise.
This new renderer is implemented with the existing wlr_renderer API
(which is known to be sub-optimal for some operations). It's not
used by default, but users can opt-in by setting WLR_RENDERER=vulkan.
The renderer depends on VK_EXT_image_drm_format_modifier and
VK_EXT_physical_device_drm.
Co-authored-by: Simon Ser <contact@emersion.fr>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
Currently these functions remove the node from the scene if the sibling
argument is the same node as the node. To prevent confusion when
misusing this API, assert that the nodes are distinct and document this.
After 70fb21c35b made libinput optional the include prevents
building without libinput package installed.
backend/backend.c:4:10: fatal error: 'libinput.h' file not found
#include <libinput.h>
^~~~~~~~~~~~
If we aren't trying to create a dumb buffer allocator, and if the
DRM device has a render node (ie, not a split render/display SoC),
then we can use the render node instead of the primary node. This
should allow wlroots to run under seatd when the current user
doesn't have the permission to open primary nodes (logind has a
quirk to allow physically logged in users to open primary nodes).
These functions are used mostly for rendering, where including unmapped
surfaces is undesired.
This is a breaking change. However, few to no usages will have to be
updated.