Kirill Primak
96f1fdd113
seat: remove a TODO comment about simulating keyboard events
2023-06-12 20:54:53 +03:00
Alexander Orzechowski
05dd08afe5
scene: introduce wlr_scene_output_build_state()
2023-06-12 14:13:09 +02:00
Alexander Orzechowski
ae7bad86dd
output: introduce wlr_output_state_set_damage()
2023-06-12 14:12:47 +02:00
Simon Ser
36376e2ddf
gamma-control-v1: stop applying gamma LUTs implicitly
...
Make the compositor responsible for doing that, so that they can
properly integrate with their output commit sequence.
2023-06-08 18:47:46 +00:00
Simon Ser
ec9b79ef19
gamma-control-v1: add wlr_gamma_control_v1_send_failed_and_destroy()
2023-06-08 18:47:46 +00:00
Simon Ser
026fc6eda0
gamma-control-v1: add wlr_gamma_control_v1_apply()
2023-06-08 18:47:46 +00:00
Simon Ser
5d5cf34486
output: add wlr_output_state_set_gamma_lut()
2023-06-08 18:47:46 +00:00
Simon Ser
6e635d2fd3
gamma-control-v1: add wlr_gamma_control_manager_v1_get_control()
2023-06-08 18:47:46 +00:00
Simon Ser
70c1a57248
gamma-control-v1: introduce set_gamma event
2023-06-08 18:47:46 +00:00
Kirill Primak
1bf245e0fe
compositor: improve role-specific documentation
2023-06-08 20:03:18 +02:00
Kirill Primak
24a479a501
drag: don't set icon's role_data
...
Currently, an icon surface's role_data is set manually to a struct
wlr_drag_icon, which is hacky, incorrect (as role_data is supposed
to be the surface's role object, and drag icons don't have them), and
will be disallowed by future changes.
2023-06-08 20:03:18 +02:00
Simon Ser
544c0622fa
presentation-time: constify wlr_presentation_feedback_send_presented()
...
We don't need to mutate the event in this function.
2023-06-06 21:38:07 +00:00
Kirill Primak
4c9eb6839d
compositor: add a note about ignored input regions
2023-06-06 13:27:11 +03:00
Kirill Primak
3dc646ea88
Add some missing includes/declarations
2023-06-05 21:06:19 +00:00
Rose Hudson
45ca284eee
render/gles2: implement timer API
2023-06-05 19:50:07 +00:00
Rose Hudson
9e8947e4d5
add render timer API
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Based on five calls:
wlr_render_timer_create - creates a timer which can be reused across
frames on the same renderer
wlr_renderer_begin_buffer_pass - now takes a timer so that backends can
record when the rendering starts and finishes
wlr_render_timer_get_time - should be called as late as possible so that
queries can make their way back from the GPU
wlr_render_timer_destroy - self-explanatory
The timer is exposed as an opaque `struct wlr_render_timer` so that
backends can store whatever they want in there.
2023-06-05 19:50:07 +00:00
Rose Hudson
bd834fe8d1
util: add timespec_to_nsec
2023-06-05 19:50:07 +00:00
Simon Ser
4c5eadecce
backend/wayland: add scaling support for output layers
...
Use the viewporter protocol to scale output layers.
2023-06-05 18:29:55 +00:00
Kirill Primak
49e9be62ae
subcompositor: consider mapping on parent map
...
Fixes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3654
2023-06-03 14:36:41 +00:00
Simon Ser
52b93f7eb4
output/cursor: fix scale and transform
...
Many issues here:
- wlr_output_cursor_set_buffer() takes a buffer already scaled for
the output, not a buffer with scale=1.
- wlr_output_cursor.{width,height,hotspot_x,hotspot_y} are in output
buffer coordinates.
- render_cursor_buffer() had hardcoded no-ops for scale and
transform, instead of using the cursor surface's.
Fixes: b64e7e88bf
("output: add output_cursor_set_texture()")
2023-06-02 22:33:40 +00:00
Kirill Primak
e75407fd4d
session-lock: remove unused wlr_session_lock_surface_v1.events.map
2023-06-02 23:20:05 +03:00
Kirill Primak
d086ee1b9e
compositor: remove wlr_surface_role.precommit
...
It was previously used to handle unmapping properly but is obsolete now.
2023-06-02 21:04:16 +03:00
Kirill Primak
26676c8c07
xwm: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
af4181f388
drag: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
743da5c0ae
input-method: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
229abfae0c
session-lock: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
c63f3659c5
layer-shell: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
b0437fc416
xdg-shell: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
c590bb600f
subcompositor: use unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
6b40e08148
compositor: introduce unified map logic
2023-06-02 17:26:18 +00:00
Kirill Primak
75d03f2b68
xwm: introduce associate/dissociate events
...
We'll soon introduce a unified wlr_surface map event. Up until now, compositors
have been using wlr_xwayland_surface's map event to setup various wlr_surface
related listeners (e.g. commit). This will no longer be possible when that
event is moved over to wlr_surface. Introduce new events where the compositor
can add/remove wlr_surface event listeners.
2023-06-02 15:54:25 +00:00
Simon Ser
0ba3ea3bcd
render/vulkan: improve error handling in render_pass_submit()
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Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644
2023-06-01 10:42:56 +02:00
Simon Ser
30aca4df0d
backend/drm: introduce wlr_drm_mode_get_info()
...
This allows compositors to get back the raw drmModeModeInfo and
look at DRM-specific fields and flags.
2023-05-31 22:37:12 +00:00
Simon Ser
3f0487d310
backend/drm: move forward decl up for drmModeModeInfo
...
This allows doc generators to properly associate the doc comment
with the function instead of the typedef.
2023-05-31 00:08:49 +00:00
Simon Ser
93a6acae9f
output: add wlr_output_begin_render_pass()
2023-05-30 16:18:19 +00:00
Alexander Orzechowski
95062904c7
wlr_scene: Introduce wlr_scene_buffer_set_opacity
2023-05-30 15:43:29 +00:00
Alexander Orzechowski
2346b90a9f
wlr_scene: Make scene_rect_from_node public
...
This is in an effort to be more consistent with both already public
getters: wlr_scene_buffer_from_node and wlr_scene_tree_from_node
2023-05-30 15:40:41 +00:00
Alexander Orzechowski
88f80c4a7c
wlr_scene: Make scene_tree_from_node public
...
This is to allow for compositors that want to be more implicit about
how their scene is organized. Such a compositor may want to walk up
at a certain scene node to find something such as a surface to focus on.
2023-05-30 15:40:41 +00:00
Alexander Orzechowski
61c157269e
wlr_scene: Add documentation to wlr_scene_buffer_from_node
2023-05-30 15:40:41 +00:00
Simon Ser
e07c77f846
render/vulkan: implement render pass API
2023-05-30 09:42:19 +00:00
Alexander Orzechowski
8af00d5534
renderer/gles2: Implement render pass interface
2023-05-28 14:53:34 -04:00
Alexander Orzechowski
b1d26ed47b
renderer/gles2: Compute texture coordinates based off of vertex positions
2023-05-28 14:53:34 -04:00
Simon Ser
f60b367db7
render/vulkan: drop unused vulkan_has_extension()
2023-05-26 12:25:53 +00:00
Simon Ser
42eec38ab6
render/vulkan: drop unused vulkan_change_layout_queue()
2023-05-26 12:25:53 +00:00
Simon Ser
c7ae9dfaf8
render/vulkan: generalize YCbCr format support
2023-05-24 08:58:59 +00:00
Simon Ser
5ea0eb3468
render/vulkan: add vulkan_get_pipeline_layout()
...
Will make it easier to add more pipeline layouts for other YCbCr
formats.
2023-05-24 08:58:59 +00:00
Simon Ser
fd38761676
render/vulkan: introduce struct wlr_vk_pipeline_layout
...
This will make it easier to create one pipeline layout (plus related
objects) per YCbCr format.
2023-05-24 08:58:59 +00:00
Kirill Primak
5f4a35290d
util/box: always treat NULL boxes as empty
2023-05-23 21:08:22 +03:00
Simon Ser
96f3f3c92e
render/pixel-format: add support for block-based formats
...
Some formats like sub-sampled YCbCr use a block of bytes to
store the color values for more than one pixel. Update our format
table to be able to handle such formats.
2023-05-21 20:28:45 +00:00
Simon Ser
78a1ac540e
render/pixel-format: add docs
2023-05-21 20:28:45 +00:00