Calvin Lee
a8c1e8ce69
Add user data to wlr_* structs
...
Resolves #68
2017-08-11 20:44:17 +02:00
Drew DeVault
62d8b252c0
Refactor meson and move xdg-shell into wlroots
2017-08-11 09:37:09 -04:00
Drew DeVault
c24351681f
Refactor EGL handling
2017-08-10 22:15:37 -04:00
Drew DeVault
7095274a9e
Merge branch 'master' into drm_buffer
2017-08-10 13:19:39 -04:00
Drew DeVault
7da43ff8b0
Implement wlr_surface_flush_damage
2017-08-10 08:26:16 -04:00
nyorain
31d78ff497
Fix wlr_surface destruction bug
2017-08-10 12:42:35 +02:00
Tony Crisci
14654ecb77
implement compositor create region
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Complete the implementation of wlr_region_create and put it in the compositor.
2017-08-10 05:59:43 -04:00
nyorain
1901c3e1b6
Fix example for updated gles
2017-08-10 11:03:58 +02:00
nyorain
67369173aa
Implement drm (egl) buffer attaching
2017-08-10 10:59:58 +02:00
Drew DeVault
750d0ad458
Flesh out wlr_surface state lifecycle a bit
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Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Drew DeVault
4de930542f
Implement partial texture uploads
2017-08-09 22:17:40 -04:00
Tony Crisci
8306f46dfb
implement surface frame
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The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain
cf9ee6ce3f
Move wlr_surface into wlr
2017-08-09 17:27:12 +02:00
nyorain
1bea754521
Implement wlr_region using pixman
2017-08-09 17:05:55 +02:00
Scott Anderson
af67966d92
Atomic modesetting
2017-08-09 08:07:00 -04:00
nyorain
e167f41fde
Rename wlr_surface -> wlr_texture; attach -> upload
2017-08-08 18:25:16 +02:00
Drew DeVault
7486263f7e
Add xcursor sublibrary
2017-08-07 21:13:04 -04:00
Scott Anderson
d09ca20a4d
Use gbm_bo_map for cursor
2017-08-07 21:07:42 +12:00
Scott Anderson
5a636b21ba
Remove old fields
2017-08-06 21:51:34 +12:00
Scott Anderson
5f7042a1f2
Moved headers
2017-08-06 21:49:04 +12:00
Scott Anderson
1db97a9af9
Updated DRM cursor rendering
2017-08-06 21:38:40 +12:00
Scott Anderson
7b772e1a4b
DRM resource initalisation
2017-08-06 15:49:02 +12:00
Drew DeVault
5bf61ca7ed
Check for multi backend before using it
2017-08-05 23:08:35 -04:00
Scott Anderson
4d4da18437
Fixed VT switching
2017-08-06 13:37:49 +12:00
Scott Anderson
cb4d50e22c
Changed header paths.
2017-08-06 13:25:26 +12:00
Scott Anderson
2ae5cd6539
Moved session/ into backend/
2017-08-06 13:25:26 +12:00
Scott Anderson
ae4478e17f
Changed ownership of wlr_session to the multi backend.
...
Currently breaks VT switching for examples.
2017-08-06 13:25:26 +12:00
Tony Crisci
effea557bb
Implement destroying surfaces
...
Add a signal for wlr_surface destruction on the wlr_surface that compositors
can listen to to remove the surface from their state.
Implement a listener for this in the example wl_compositor to remove the
surface from its internal list of surfaces.
Destroy the surface in the compositor destroy_surface callback given when the
surface resource was created.
Add a reference to the surface resource to the wlr_surface so a compositor can
find it in its list of resources upon wlr_resource destruction.
2017-08-04 11:53:55 -04:00
Drew DeVault
e92a65fee8
Remove use of missing header
2017-07-12 09:49:26 -04:00
Scott Anderson
8189c64d7f
Fixed that warnings that showed up with optimisations.
2017-07-11 00:14:55 +12:00
Scott Anderson
5b8ec107b9
Session documentation.
2017-07-09 23:02:41 +12:00
Scott Anderson
3779ef802d
Stop remembering the drm fd in child.
2017-07-09 22:23:54 +12:00
Scott Anderson
2f2c8205d8
Moved IPC to its own file.
2017-07-09 22:12:50 +12:00
Scott Anderson
bd5bca5283
Added public fields to wlr_session
2017-07-09 17:53:13 +12:00
Drew DeVault
8920b5d607
Merge branch 'wlcore'
2017-06-29 16:00:24 -04:00
Drew DeVault
18e6ddc1c5
Remove wlr_compositor
2017-06-28 17:25:01 -04:00
Drew DeVault
f5b7bc033e
Add wlr_wl_compositor and remove wlr_wl_shm
2017-06-26 10:26:55 -04:00
Scott Anderson
0cd94f0cf0
Added software cursor fallback
2017-06-26 17:34:15 +12:00
Drew DeVault
8a18cf456a
Remove endian.h
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Fuck big endian systems anyway
2017-06-23 14:46:18 -04:00
Drew DeVault
5a2796266f
Support wl_shm pixel formats in gles2 renderer
2017-06-23 14:25:55 -04:00
Drew DeVault
2aafb5dd19
Add wlcore/wl_shm (WIP)
2017-06-23 13:41:07 -04:00
Drew DeVault
b18209c904
Switch to GLES2
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Closes #13
2017-06-23 11:38:45 -04:00
Drew DeVault
168f0955ab
Add wl_output globals for wlr_outputs
2017-06-22 14:27:35 -04:00
nyorain
dbde1f7340
Store wayland backend axis source
2017-06-22 17:58:53 +02:00
nyorain
272030652a
Implement absolute motion events for wayland
2017-06-22 17:55:00 +02:00
nyorain
c1520077b6
Implement wayland backend input events
2017-06-22 16:53:48 +02:00
Drew DeVault
3d71969b2a
Make event names consistent
2017-06-21 14:07:09 -04:00
Drew DeVault
f4453d104d
Reorganize wlr-common
2017-06-21 12:10:07 -04:00
Drew DeVault
fd91244e83
Update everyone to use new headers
2017-06-21 10:27:45 -04:00
Drew DeVault
53a8b4f127
Split out types.h and wlr/types.h
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TODO: Update the code accordingly and move other types into the same
paradigm
2017-06-21 10:10:04 -04:00