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3 commits

Author SHA1 Message Date
Drew DeVault
5a2796266f Support wl_shm pixel formats in gles2 renderer 2017-06-23 14:25:55 -04:00
Drew DeVault
f252c5a792 Manually transpose matricies in shader
Since GLES2 doesn't do this for us, it seems, on all platforms.
2017-06-23 11:46:09 -04:00
Drew DeVault
b18209c904 Switch to GLES2
Closes 
2017-06-23 11:38:45 -04:00
Renamed from render/gles3/shaders.c (Browse further)