Commit Graph

50 Commits

Author SHA1 Message Date
morganamilo 6305e6327f
Fix typos in comments and strings 2018-05-03 21:59:43 +01:00
emersion 43012f3740
compositor: redesign how resources are managed
All public resource creators now take a new ID for the resource
and an optional list where the resource link is added. When the
resource is destroyed it is its own responsibility to remove
itself from the list. This removes the need for the caller to add
a destroy listener.

This commit fixes a few segfaults with resources not removed from
the list when destroyed.
2018-04-26 17:51:06 +01:00
emersion 449f06556a
Destroy wlr_surface with wlr_renderer 2018-04-26 00:11:36 +01:00
emersion d47713ac0f
compositor: destroy subsurface resources with wlr_subcompositor 2018-04-25 23:53:44 +01:00
emersion fa84b267e0
Remove wlr_surface::subsurface 2018-04-21 18:40:25 +01:00
emersion 4a9a9eae9a
Add surface iterators 2018-04-05 14:18:17 -04:00
emersion 1a8b24bdd2
rootston: fix view_at 2018-04-04 17:16:35 -04:00
emersion d16127b3cb
Fix wlr_surface_subsurface_at, change it to be wlr_surface_surface_at 2018-04-04 16:48:23 -04:00
Drew DeVault e19ee6d469 Add wlr_surface_point_accepts_input
Ref https://github.com/swaywm/sway/pull/1674
2018-03-30 23:02:11 -04:00
emersion 1914a1aa2b
surface: drop wlr_surface_get_matrix 2018-03-15 18:35:22 +01:00
emersion 824a95ad19
matrix: use 2D matrices 2018-03-15 15:33:58 +01:00
emersion d26b67cb06
matrix: unify API, don't use array pointers 2018-03-15 11:10:56 +01:00
emersion 392d54a35d
Wrap wl_resource_get_user_data into safer helper functions
This ensures we're not incorrectly casting a resource.

Fixes #628
2018-02-13 23:48:46 +01:00
emersion c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion eeffe11337
surface: add wlr_surface new_subsurface and wlr_subsurface destroy events 2018-01-21 14:22:33 +01:00
Tony Crisci 5a18f62fee add role-committed hook 2017-12-27 06:06:29 -05:00
emersion 54f1135c05
Fix fullscreen in xdg-shell 2017-11-20 20:53:13 +01:00
Drew DeVault a6930cd8ea Handle output enter/leave correctly 2017-11-01 08:51:59 -04:00
Drew DeVault a7446792a1 Consider scale factor when rendering views 2017-11-01 08:44:07 -04:00
Tony Crisci d1dd0a6970 refactor buffer detection 2017-10-22 21:07:32 -04:00
Versus Void a6db47196c Upload texture on surface commit 2017-10-10 11:18:38 +03:00
Tony Crisci 654e2ccd6b move surface finder functions to wlroots 2017-10-09 16:51:55 -04:00
emersion 7b6d785f52
Rename wlr_surface->signals to events 2017-10-08 19:12:28 +02:00
Versus Void 606311c755 Reset buffer resource pointer on destroy signal 2017-10-03 19:57:54 +00:00
Tony Crisci 8b7ae61ad4 subsurface handle parent destroy 2017-09-30 13:24:59 -04:00
Tony Crisci 19e30aab9b subcompositor protocol errors 2017-09-30 08:55:40 -04:00
Tony Crisci 93f79378f7 subsurface stacking requests 2017-09-30 08:55:40 -04:00
Tony Crisci 86bc4840a0 subsurface commit and render 2017-09-30 08:55:40 -04:00
Tony Crisci cb2d05e83b subsurface sync and position 2017-09-30 08:55:40 -04:00
Tony Crisci 7f39578824 cleanup wlr_surface.[ch] 2017-09-30 08:55:40 -04:00
Tony Crisci 68eeebc647 subsurface implementation stubs 2017-09-30 08:55:40 -04:00
emersion 427bdb5b55
Use more consistent include guard names 2017-09-23 10:26:01 +02:00
Scott Anderson 8cb49f4d68 Add stdbool.h 2017-09-22 14:17:29 +12:00
Tony Crisci b2c71287f2 set toplevel role on wlr_surface 2017-09-13 07:57:14 -04:00
Tony Crisci 74e9578889 add surface destroy signal 2017-09-11 13:01:53 -04:00
nyorain 10eee58d2d Fix surface buffer uploading 2017-08-17 17:50:09 +02:00
Drew DeVault f60b53c6e3 Change how surface matricies are calculated 2017-08-15 08:52:30 -04:00
Tony Crisci d5f98dbf61 refactor getting surface size into a function 2017-08-15 08:22:22 -04:00
Tony Crisci 5b1ce84350 implement buffer transform 2017-08-15 07:36:51 -04:00
Tony Crisci e46ec57b43 implement surface sizing 2017-08-15 07:36:51 -04:00
Drew DeVault ce65a0c138 Merge pull request #69 from 4e554c4c/user_data
Add user data to wlr_* structs
2017-08-11 14:59:15 -04:00
Calvin Lee a8c1e8ce69 Add user data to wlr_* structs
Resolves #68
2017-08-11 20:44:17 +02:00
nyorain ed2fc30625 Fix wlr_surface invalid values 2017-08-11 20:30:42 +02:00
Drew DeVault c24351681f Refactor EGL handling 2017-08-10 22:15:37 -04:00
Drew DeVault 7095274a9e Merge branch 'master' into drm_buffer 2017-08-10 13:19:39 -04:00
Drew DeVault 7da43ff8b0 Implement wlr_surface_flush_damage 2017-08-10 08:26:16 -04:00
nyorain 31d78ff497 Fix wlr_surface destruction bug 2017-08-10 12:42:35 +02:00
Drew DeVault 750d0ad458 Flesh out wlr_surface state lifecycle a bit
Sprinked some TODOs around for future work
2017-08-09 23:34:50 -04:00
Tony Crisci 8306f46dfb implement surface frame
The surface frame callback lets a window know when it is a good time to show the
next frame if it is animating. In particular, this callback is used by
weston-simple-shm to throttle drawing.
2017-08-09 17:31:38 -04:00
nyorain cf9ee6ce3f Move wlr_surface into wlr 2017-08-09 17:27:12 +02:00
Renamed from examples/compositor/wlr_surface.h (Browse further)