This improves the way the output numbers are handled for the wayland
backend. Instead of using the number of active outputs plus one, the
last used number is stored and new outputs will increment it. This
fixes the situation where you start with one output, create a second,
close the first, and create a third. Without this, both outputs will be
`WL-2`, which causes an issue since the identifier will also be
identical. With this, the last output is `WL-3` and the outputs can be
distinguished.
The renderer redesign is going to need the render fd before the backend
is fully started, so we have to move the wl registry code to when the
backend is created instead of when it is started.
We also need to stash the wl_keyboard and emit it to library users
later, once they've added their listeners and started the backend.
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.
With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
==12021==ERROR: AddressSanitizer: heap-use-after-free on address 0x617000015698 at pc 0x7f1a9abe1c09 bp 0x7ffe9068f6b0 sp 0x7ffe9068f6a0
WRITE of size 4 at 0x617000015698 thread T0
#0 0x7f1a9abe1c08 in pointer_handle_leave ../backend/wayland/wl_seat.c:40
#1 0x7f1a96ae7d1d in ffi_call_unix64 (/lib64/libffi.so.6+0x5d1d)
#2 0x7f1a96ae768e in ffi_call (/lib64/libffi.so.6+0x568e)
#3 0x7f1a988e0d8a (/lib64/libwayland-client.so.0+0x8d8a)
#4 0x7f1a988dd927 (/lib64/libwayland-client.so.0+0x5927)
#5 0x7f1a988debe3 in wl_display_dispatch_queue_pending (/lib64/libwayland-client.so.0+0x6be3)
#6 0x7f1a9abdd6d6 in dispatch_events ../backend/wayland/backend.c:28
#7 0x7f1a9a968c11 in wl_event_loop_dispatch (/lib64/libwayland-server.so.0+0x9c11)
#8 0x7f1a9a967449 in wl_display_run (/lib64/libwayland-server.so.0+0x8449)
#9 0x418dff in main ../rootston/main.c:81
#10 0x7f1a99b5ef29 in __libc_start_main (/lib64/libc.so.6+0x20f29)
#11 0x4057c9 in _start (/home/shared/wayland/wlroots/build/rootston/rootston+0x4057c9)
0x617000015698 is located 664 bytes inside of 696-byte region [0x617000015400,0x6170000156b8)
freed by thread T0 here:
#0 0x7f1a9af754b8 in __interceptor_free (/lib64/libasan.so.4+0xde4b8)
#1 0x7f1a9abe01ee in wlr_wl_output_destroy ../backend/wayland/output.c:194
#2 0x7f1a9ac12918 in wlr_output_destroy ../types/wlr_output.c:299
#3 0x7f1a9abe061b in xdg_toplevel_handle_close ../backend/wayland/output.c:255
#4 0x7f1a96ae7d1d in ffi_call_unix64 (/lib64/libffi.so.6+0x5d1d)
#5 0x7f1a96ae768e in ffi_call (/lib64/libffi.so.6+0x568e)
#6 0x7f1a988e0d8a (/lib64/libwayland-client.so.0+0x8d8a)
#7 0x7f1a988dd927 (/lib64/libwayland-client.so.0+0x5927)
#8 0x7f1a988debe3 in wl_display_dispatch_queue_pending (/lib64/libwayland-client.so.0+0x6be3)
#9 0x7f1a9abdd6d6 in dispatch_events ../backend/wayland/backend.c:28
#10 0x7f1a9a968c11 in wl_event_loop_dispatch (/lib64/libwayland-server.so.0+0x9c11)
#11 0x7f1a9a967449 in wl_display_run (/lib64/libwayland-server.so.0+0x8449)
#12 0x418dff in main ../rootston/main.c:81
#13 0x7f1a99b5ef29 in __libc_start_main (/lib64/libc.so.6+0x20f29)
#14 0x4057c9 in _start (/home/shared/wayland/wlroots/build/rootston/rootston+0x4057c9)
previously allocated by thread T0 here:
#0 0x7f1a9af75a38 in __interceptor_calloc (/lib64/libasan.so.4+0xdea38)
#1 0x7f1a9abe0703 in wlr_wl_output_create ../backend/wayland/output.c:272
#2 0x7f1a9abdd8eb in wlr_wl_backend_start ../backend/wayland/backend.c:55
#3 0x7f1a9abbeb49 in wlr_backend_start ../backend/backend.c:28
#4 0x7f1a9abd8ce1 in multi_backend_start ../backend/multi/backend.c:24
#5 0x7f1a9abbeb49 in wlr_backend_start ../backend/backend.c:28
#6 0x418c32 in main ../rootston/main.c:58
#7 0x7f1a99b5ef29 in __libc_start_main (/lib64/libc.so.6+0x20f29)
#8 0x4057c9 in _start (/home/shared/wayland/wlroots/build/rootston/rootston+0x4057c9)
This backports some changes to #319 to fix the screenshooter data
format. This also adds wlr_backend_get_renderer which will be
useful to support multiple renderers.