Tony Crisci
9b65d0b3f0
refactor and rename wlr_geometry to wlr_box
2017-08-29 12:36:39 -04:00
Tony Crisci
3449777a8d
wlr_output_layout.c: fix style
2017-08-29 12:36:39 -04:00
Tony Crisci
0dc3aecfd4
refactor device mapping calculation
2017-08-27 20:10:46 -04:00
Tony Crisci
5e06d61e42
implement touch up and touch down
2017-08-27 17:35:12 -04:00
Tony Crisci
0a97b68278
implement cursor and device geometry mapping
2017-08-26 08:32:11 -04:00
Tony Crisci
13e895d943
implement wlr_cursor_map_to_output
2017-08-26 08:32:11 -04:00
Tony Crisci
a4810203cc
change output layout coords to double type
2017-08-26 08:32:11 -04:00
Tony Crisci
dd68f680e4
handle cursor to output edge cases
2017-08-26 08:32:11 -04:00
Drew DeVault
3138c5ddf0
Clean up wlr_output_layout
2017-08-17 21:06:28 -04:00
Tony Crisci
5a9baf487e
add helper methods for intersection
2017-08-17 21:05:13 -04:00
Tony Crisci
420bd3e422
bugfix: correctly get the output_layout
2017-08-17 21:05:13 -04:00
Tony Crisci
2e9e237f9d
layout-output example: handle empty config
2017-08-17 21:05:13 -04:00
Tony Crisci
44181b57ac
Add wlr_output_layout implementation
...
An output layout consists of a mapping of outputs to their position in a global
coordinate system that usually cooresponds to the output position in physical
space in front of the user.
Add an example that allows configuration of an output layout and demonstrates
its boundaries with a bouncing image.
2017-08-17 21:05:13 -04:00