Commit graph

63 commits

Author SHA1 Message Date
Simon Ser
bcd5d8504c output: remove wlr_output_impl.export_dmabuf
No backend is using it anymore.
2021-07-12 13:29:03 -04:00
Simon Zeni
e192d87731 move wlr_box from /types to /util 2021-07-06 21:43:17 +02:00
Simon Ser
2f615468b6 backend: add output state allow-lists
Right now, when a new output state field is added, all backends by
default won't reject it. This means we need to add new checks to
each and every backend when we introduce a new state field.

Instead, introduce a bitmask of supported output state fields in
each backend, and error out if the user has submitted an unknown
field.

Some fields don't need any backend involvment to work. These are
listed in WLR_OUTPUT_STATE_BACKEND_OPTIONAL as a convenience.
2021-06-20 23:17:08 +02:00
Simon Ser
1a06ea7750 output: make attach_render and rollback_render optional
If these aren't provided by the backend, allocate a swapchain for the
output.
2021-06-07 15:42:38 +02:00
Simon Ser
4d603826c8 output: add get_primary_formats to interface
This function returns the set of formats the backend can use for the
primary buffer. It can be used to allocate a buffer suitable for
scan-out.
2021-06-07 15:42:38 +02:00
Simon Ser
2b0a1aeed5 output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.

We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
2021-06-02 11:08:52 +02:00
Simon Ser
91ee33e956 output: add get_cursor_formats and get_cursor_size to interface 2021-06-02 11:08:52 +02:00
Simon Ser
52e40025c4 output: document hotspot coord space 2021-03-09 22:29:32 +01:00
Simon Ser
c611a8f7e7 output: add backend docs 2020-06-30 08:03:58 -06:00
Simon Ser
bf93d2e67c output: rename impl->rollback to rollback_render
The output backend API is now mostly state-less thanks to the atomic
hooks (commit and test). There is one exception though: attach_render.
This function makes the rendering context current. However sometimes the
compositor might decide not to render after attach_render (e.g. when
there's nothing new to render to the back buffer). Thus
wlr_output_rollback has been introduced to revert the pending state.

Because the output backend API is mostly state-less, the only thing
wlr_output_impl.rollback needs to do is revert the current rendering
context. Rename the function to rollback_render to make this clear. Add
a check in the common wlr_output code to only call rollback_render when
attach_buffer has been previously called.

On the long term, we'll be able to remove attach_render and
rollback_render together.
2020-06-19 11:50:42 -06:00
Simon Ser
347bdb6d9a output: make wlr_output_set_gamma atomic
wlr_output_set_gamma is now double-buffered and applies the gamma LUT on
the next output commit.
2020-05-14 20:09:28 +02:00
Simon Ser
5f092c55d1 output: fix blurred hw cursors with fractional scaling
The scaling factor was being implicitly cast to an int.

Closes: https://github.com/swaywm/sway/issues/4927
2020-04-10 15:10:12 +02:00
Simon Ser
507d9bc19e Add wlr_output_impl.rollback
Most of the pending output state is not forwarded to the backend prior
to an output commit. For instance, wlr_output_set_mode just stashes the
mode without calling any wlr_output_impl function.
wlr_output_impl.commit is responsible for applying the pending mode.

However, there are exceptions to this rule. The first one is
wlr_output_attach_render. It won't go away before renderer v6 is
complete, because it needs to set the current EGL surface.

The second one is wlr_output_attach_buffer.
wlr_output_impl.attach_buffer is removed in [1].

When wlr_output_rollback is called, all pending state is supposed to be
cleared. This works for all the state except the two exceptions
mentionned above. To fix this, introduce wlr_output_impl.rollback.

Right now, the backend resets the current EGL surface. This prevents GL
commands from affecting the output after wlr_output_rollback.

This patch is required for FBO-based outputs to work properly. The
compositor might be using FBOs for its own purposes [2], having leftover
FBO state can have bad consequences.

[1]: https://github.com/swaywm/wlroots/pull/2097
[2]: https://github.com/swaywm/wlroots/pull/2063#issuecomment-597614312
2020-04-08 17:33:00 +02:00
Simon Ser
6977f3a843 output: check buffer in wlr_output_test
Check that buffer can be scanned out in wlr_output_test instead of
wlr_output_attach_buffer. This allows the backend to have access to the
whole pending state when performing the check.

This brings the wlr_output API more in line with the KMS API.

This removes the need for wlr_output_attach_buffer to return a value,
and for wlr_output_impl.attach_buffer.
2020-04-08 16:31:21 +02:00
Simon Ser
e041158988 output: introduce wlr_output_test 2020-04-08 16:31:21 +02:00
Simon Ser
348f52b5fc output: remove wlr_output_impl.schedule_frame
This function allowed backends to provide a custom function for frame
scheduling. Before resuming the rendering loop, the DRM and Wayland
backends would wait for vsync.

There isn't a clear benefit of doing this. The only upside is that we
get more stable timings: the delay between two repaints doesn't change too
much and is close to a mutliple of the refresh rate.

However this introduces latency, especially when a client misses a
frame. For instance a fullscreen game missing vblank will need to wait
more than a whole frame before being able to display new content. This
worst case scenario happens as follows:

- Client is still rendering its frame and cannot submit it in time
- Deadline is reached
- Compositor decides to stop the rendering loop since nothing changed on
  screen
- Client finally manages to render its frame, submits it
- Compositor calls wlr_output_schedule_frame
- DRM backend waits for next vblank
- The wlr_output frame event is fired, compositor draws new content on screen
- On the second next vblank, the new content reaches the screen

With this patch, the wlr_output frame event is fired immediately when
the client submits its late frame.

This change also makes it easier to support variable refresh rate, since
VRR is all about being able to present too-late frames earlier.

References: https://github.com/swaywm/wlroots/issues/1925
2020-03-04 03:22:19 +01:00
Simon Ser
5d1ba0f446 output: re-introduce atomic mode, enabled, scale and transform
This reverts commit 01f903874b and re-applies
commit ee5f98ad49.

Updates: https://github.com/swaywm/wlroots/issues/1640 (Atomic output updates issue)
See also: https://github.com/swaywm/wlroots/pull/1762 (Atomic output updates original PR)
See also: https://github.com/swaywm/wlroots/issues/1780 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/sway/issues/4419 (Issue caused by atomic output updates)
See also: https://github.com/swaywm/wlroots/pull/1781 (Revert PR)
2019-12-30 11:21:11 -07:00
Rouven Czerwinski
01f903874b Revert "output: atomic mode"
This reverts commit ee5f98ad49.

This intoduced problems where outputs could not be turned off because
they had flips pending.
2019-08-07 16:22:11 +09:00
Simon Ser
ee5f98ad49 output: atomic mode, enabled, scale and transform
This commit makes more output properties (mode, enabled, scale and transform)
atomic. This means that they are double-buffered and only applied on commit.

Compositors now need to call wlr_output_commit after setting any of those
properties.

Internally, backends still apply properties sequentially. The behaviour should
be exactly the same as before. Future commits will update some backends to take
advantage of the atomic interface. Some backends are non-atomic by design, e.g.
the X11 backend or the legacy DRM backend.

Updates: https://github.com/swaywm/wlroots/issues/1640
2019-08-02 10:01:29 -04:00
Simon Ser
ce3f4c3fe1 output: remove wlr_output_impl.transform
The backend doesn't need to handle transform changes, since everything is done
in software. In fact, all of the implementations were all identical and just
set the transform.

We could add support for hardware transforms, but:

- This would require a different field (something like hardware_transform)
- Not all combinations are possible because there often are hardware
  limitations
- The Wayland protocol isn't ready for this (in particular xdg-output, see [1])

This belongs to a different patch series anyway.

[1]: https://patchwork.freedesktop.org/series/52324/
2019-06-16 10:51:49 -04:00
Simon Ser
1d222309b8 output: change set_dmabuf to attach_buffer 2019-06-07 09:06:11 -04:00
emersion
96d6fde5dc backend/drm: add basic support for direct scan-out 2019-06-07 09:06:11 -04:00
Simon Ser
20690346c7 output: rename needs_commit to needs_frame
This new name makes more sense, since it is a request from the backend to get
a new frame. In the future a commit may not convey a new frame.
2019-04-23 14:34:30 -06:00
Simon Ser
9a0f8a194c output: refactor backend API
This updates the backend part of the output API. This is mostly renaming:
make_current becomes attach_render and swap_buffers becomes commit.

This also fixes the RDP backend to support NULL damage.
2019-04-23 14:34:30 -06:00
emersion
68362b37a8
backend/drm: fix frame scheduling on secondary GPUs
There was a missing copy_drm_surface_mgpu call in drm_connector_schedule_frame
so we asked for a pageflip with an unknown BO, resulting in ENOENT.

Additionally, this commit makes schedule_frame return a bool indicating
failures. This allows schedule_frame_handle_idle_timer to only set
frame_pending to true if a frame has been successfully scheduled. Thus, if a
pageflip fails, rendering won't be blocked forever anymore.

In case a pageflip is already pending, true is returned because a frame has
already been scheduled and will be sent sometime soon.
2018-10-29 20:38:57 +01:00
emersion
ba91422747 output: don't trigger a frame immediately in schedule_frame
This desynchronizes our rendering loop with the vblank cycle.

In case a compositor doesn't swap buffers but schedules a frame,
emitting a frame event immediately enters a busy-loop.

Instead, ask the backend to send a frame when appropriate. On
Wayland we can just register a frame callback on our surface. On
DRM we can do a no-op pageflip.

Fixes #617
Fixes swaywm/sway#2748
2018-10-05 16:18:37 +02:00
emersion
eac7c2ad2f output: add presentation refresh prediction 2018-10-04 22:00:24 +02:00
emersion
78389fe722 output: add present event 2018-10-04 21:56:38 +02:00
emersion
2beb68007e output: make gamma size a size_t and gamma table const 2018-10-03 10:36:33 +02:00
emersion
cb293f09e7 output: make wlr_output_enable return a bool 2018-09-14 18:18:07 +02:00
emersion
a149c2370a Implement wlr-gamma-control-unstable-v1 2018-08-02 23:33:04 +01:00
Drew DeVault
211ae764fd Initial pass on API stability guarantees
This introduces -DWLR_USE_UNSTABLE and adds information regarding the
stability status to all headers. I started with a conservative set of
headers to mark as stable:

- types/wlr_matrix.h
- util/edges.h
- util/log.h
- util/region.h
- xcursor.h
2018-07-29 19:20:34 -04:00
emersion
21928cbe61
Merge branch 'master' into screencontent 2018-05-31 12:33:27 +01:00
emersion
9e26808c28
output, backend/drm: add wlr_output_export_dmabuf 2018-05-29 18:45:45 +01:00
emersion
13098a18ea
Fix hardware cursors scale & transform 2018-05-09 19:58:18 +01:00
emersion
225d182765
output: always use hardware cursors if available
This changes the `wlr_output_impl.set_cursor` function to take a
`wlr_texture` instead of a byte buffer. This simplifies the
DRM and Wayland backends since they were creating textures from
the byte buffer anyway.

With this commit, performance should be improved when moving the
cursor since outputs don't need to be re-rendered anymore.
2018-05-01 21:38:04 +01:00
emersion
94fa6c88f4
output: don't emit the mode event if it hasn't changed
This also fixes #535.
2018-04-18 00:15:25 +01:00
emersion
c2e1474010
Reformat all #include directives 2018-02-12 21:29:23 +01:00
emersion
bf6d245400
Swap buffers with damage 2018-02-09 22:54:14 +01:00
emersion
8d58ed502b
output: add wlr_output_schedule_frame 2018-01-26 22:39:23 +01:00
emersion
0365b587f0
output: add damage tracking via buffer age 2018-01-21 00:06:35 +01:00
emersion
4ca38b84ed
backend/drm: fix hardware cursors not moving
This adds back `wlr_output::needs_swap`. This allows a backend to
request buffer swaps even if the output isn't damaged. This is
needed by the DRM backend to trigger pageflips when the cursor
moves.
2018-01-20 16:43:14 +01:00
emersion
771263380c
Add wlr_output::enabled 2018-01-04 12:46:15 +01:00
emersion
0256de0002
Add full refresh rate support to custom modes 2017-12-17 18:02:55 +01:00
emersion
466e86b7b2
Merge branch 'master' into surface-transform 2017-12-14 20:31:18 +01:00
emersion
529675b7b0
Add wlr_output_set_custom_mode 2017-12-11 12:14:23 +01:00
emersion
6a69b4419f
Make wlr_output_transform_* functions public, refactoring 2017-12-01 09:15:33 +01:00
emersion
60c018c017
Fix hidden software cursors, fix cursor transformations on DRM backend 2017-11-01 14:25:41 +01:00
emersion
0beae99188
Apply output transformation to pointer events in Wayland backend 2017-11-01 11:00:27 +01:00
emersion
eea532911a
Send output current mode when changed 2017-10-23 21:03:00 +02:00