mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-02 03:45:58 +01:00
02a086599c
It can be surprising that destroying a buffer changes the EGL context, especially since this can be triggered from anywhere wlr_buffer_unlock is called. Prevent this from happening by saving and restoring the EGL context. |
||
---|---|---|
.. | ||
pixel_format.c | ||
renderer.c | ||
shaders.c | ||
texture.c |