wlroots-hyprland/render
Simon Ser 165352e32f render/egl: enable EGL_LOSE_CONTEXT_ON_RESET
This allows the GLES2 renderer to figure out when a GPU reset
happens.
2022-11-15 15:50:19 +00:00
..
allocator render/allocator/drm_dumb: drop finish_buffer() 2022-10-01 19:45:29 +00:00
gles2 render/gles2: query glGetGraphicsResetStatusKHR 2022-11-15 15:50:19 +00:00
pixman render: allow wlr_renderer_impl.begin to fail 2022-11-15 15:50:19 +00:00
vulkan render: allow wlr_renderer_impl.begin to fail 2022-11-15 15:50:19 +00:00
dmabuf.c dmabuf: Don't leak file descriptors on error path 2022-06-06 00:50:41 -04:00
drm_format_set.c render/drm-format-set: add wlr_drm_format_set_intersect 2021-12-03 14:42:41 +00:00
egl.c render/egl: enable EGL_LOSE_CONTEXT_ON_RESET 2022-11-15 15:50:19 +00:00
meson.build render: use internal_features to indicate EGL support 2022-06-24 07:20:42 +02:00
pixel_format.c pixel_format: RGBA4444 and RGBA5551 have alpha components 2022-09-06 18:48:41 -04:00
swapchain.c Move allocator stuff into new directory 2021-08-25 09:57:20 -04:00
wlr_renderer.c render: add wlr_renderer.events.lost 2022-11-15 15:50:19 +00:00
wlr_texture.c render/texture: constify wlr_texture_update_from_buffer() 2022-11-11 23:11:17 +00:00