wlroots-hyprland/render/gles2
Simon Ser 96f3f3c92e render/pixel-format: add support for block-based formats
Some formats like sub-sampled YCbCr use a block of bytes to
store the color values for more than one pixel. Update our format
table to be able to handle such formats.
2023-05-21 20:28:45 +00:00
..
shaders render/gles2: default to highp if available 2023-02-02 22:54:13 +01:00
meson.build render/gles2: move shaders to individual files 2022-10-28 11:46:06 +00:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/pixel-format: add support for block-based formats 2023-05-21 20:28:45 +00:00
texture.c render/pixel-format: add support for block-based formats 2023-05-21 20:28:45 +00:00