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1c3e0816f3
This doesn't work if scene outputs are not used as the primary output of scene surfaces will always be NULL. Therefore, take a wlr_scene_output instead of separate wlr_scene and wlr_output arguments and rename the function to wlr_scene_output_send_frame_done(). The actual behavior of the function is unchanged. |
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.. | ||
backend | ||
interfaces | ||
render | ||
types | ||
util | ||
backend.h | ||
config.h.in | ||
meson.build | ||
version.h.in | ||
xcursor.h | ||
xwayland.h |