wlroots-hyprland/include/render
Simon Ser f4f3c15c1e render/vulkan: always wait for last stage to complete before rendering
When we have multiple command buffers in flight, we need to make
sure we don't start rendering before the previous texture uploads
are complete.
2022-11-11 19:18:04 +00:00
..
allocator render/allocator: make wlr_allocator part of the public API 2021-11-09 15:26:36 +00:00
drm_format_set.h render/drm_format_set: add wlr_drm_format_has 2021-11-26 16:40:53 +00:00
egl.h render/egl: add support for EGL_KHR_display_reference 2022-09-19 10:04:47 +00:00
gles2.h render/gles2: remove stale gles2_texture_from_wl_drm() prototype 2022-10-25 10:19:15 +02:00
pixel_format.h Move render/shm_format functions to render/pixel_format 2021-03-25 10:55:54 +01:00
pixman.h render/pixman: implement texture_from_buffer 2021-06-07 09:22:56 -04:00
swapchain.h render/swapchain: add support for buffer age 2020-11-15 22:48:42 +01:00
vulkan.h render/vulkan: always wait for last stage to complete before rendering 2022-11-11 19:18:04 +00:00
wlr_renderer.h render: drop wlr_ prefix from wlr_renderer_bind_buffer 2021-06-09 10:26:09 +02:00