wlroots-hyprland/include/wlr/render
Simon Ser 98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
..
allocator.h Reformat doc comments 2022-05-25 14:22:58 +00:00
dmabuf.h render: add DMA-BUF docs 2021-11-26 16:40:53 +00:00
drm_format_set.h Reformat doc comments 2022-05-25 14:22:58 +00:00
egl.h render/egl: document wlr_egl_create_with_context 2022-05-25 18:17:41 +00:00
gles2.h Remove support for DMA-BUF flags 2021-11-17 16:12:59 +00:00
interface.h render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00
pixman.h render: add get native paint target of renderer 2021-06-19 10:04:35 +02:00
vulkan.h render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
wlr_renderer.h Reformat doc comments 2022-05-25 14:22:58 +00:00
wlr_texture.h render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00