wlroots-hyprland/render/gles2
Simon Ser 7a9f8d8d6b Use struct initializers instead of memset()
This is a bit more type-safe.
2023-07-07 17:31:11 +02:00
..
shaders renderer/gles2: Compute texture coordinates based off of vertex positions 2023-05-28 14:53:34 -04:00
meson.build renderer/gles2: Implement render pass interface 2023-05-28 14:53:34 -04:00
pass.c render: Introduce wlr_render_texture_options.blend_mode 2023-06-19 13:16:34 -04:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/gles2: Handle NULL timer 2023-06-06 02:17:10 -04:00
texture.c Use struct initializers instead of memset() 2023-07-07 17:31:11 +02:00