wlroots-hyprland/render/vulkan
Alexander Orzechowski 5f6912595e renderer/vulkan: Defer device lost signal until end of pass
If the compositor were to try to handle a GPU reset within the lost
signal (by recreating the renderer) we should avoid referencing renderer
resources after the lost signal. This prevents use after free for such
compositors.
2023-08-20 21:12:06 -04:00
..
shaders render/vulkan: document TEXTURE_TRANSFORM_* in shader 2023-05-26 12:29:30 +00:00
meson.build render/vulkan: use renamed glslang binary by default 2023-07-27 16:06:49 +08:00
pass.c renderer/vulkan: Defer device lost signal until end of pass 2023-08-20 21:12:06 -04:00
pixel_format.c render/vulkan: rename tex_usage to shm_tex_usage 2023-06-12 12:02:22 +00:00
renderer.c render: constify struct wlr_buffer_pass_options 2023-07-11 18:19:03 +00:00
texture.c Use wl_container_of() instead of casts 2023-07-11 20:16:17 +02:00
util.c render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
vulkan.c render/vulkan: drop unnecessary comments 2023-05-22 18:53:15 +02:00