wlroots-hyprland/render
Simon Ser 49738406a3 render: don't fall back to Pixman if we have a render node
If we have a render node, it means there is a GPU which could be
used. We probably failed GL because of a kernel or Mesa issue.
Instead of automatically falling back to Pixman, error out.

This makes it more obvious to users when something goes wrong,
instead of silently exposing a slow unaccelerated desktop.

References: https://github.com/swaywm/sway/issues/7194
2022-10-01 18:05:31 +02:00
..
allocator render/allocator/gbm: log human-readable format and modifier 2022-09-14 12:13:17 +02:00
gles2 Use wl_signal_emit_mutable 2022-08-18 07:16:16 -04:00
pixman render/texture: drop wlr_texture_is_opaque 2022-06-16 14:43:24 +02:00
vulkan render/vulkan: use addon for wlr_vk_texture 2022-09-30 14:02:51 +00:00
dmabuf.c dmabuf: Don't leak file descriptors on error path 2022-06-06 00:50:41 -04:00
drm_format_set.c render/drm-format-set: add wlr_drm_format_set_intersect 2021-12-03 14:42:41 +00:00
egl.c render/egl: add support for EGL_KHR_display_reference 2022-09-19 10:04:47 +00:00
meson.build render: use internal_features to indicate EGL support 2022-06-24 07:20:42 +02:00
pixel_format.c pixel_format: RGBA4444 and RGBA5551 have alpha components 2022-09-06 18:48:41 -04:00
swapchain.c Move allocator stuff into new directory 2021-08-25 09:57:20 -04:00
wlr_renderer.c render: don't fall back to Pixman if we have a render node 2022-10-01 18:05:31 +02:00
wlr_texture.c render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00