This removes an artificial limitation in form of an assert that disallowed the creation of textures while the renderer is rendering. A consumer might run its own rendering pipeline and after start of the renderer still want to create textures for internal usage. |
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.. | ||
allocator | ||
gles2 | ||
pixman | ||
vulkan | ||
dmabuf.c | ||
drm_format_set.c | ||
egl.c | ||
meson.build | ||
pixel_format.c | ||
swapchain.c | ||
wlr_renderer.c | ||
wlr_texture.c |