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https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-13 00:45:58 +01:00
c20468cfa2
Instead of checking whether the wlr_egl dependencies are available in the GLES2 code, introduce internal_features['egl'] and check that field. When updating the EGL dependency list, we no longer need to update the GLES2 logic.
34 lines
783 B
Meson
34 lines
783 B
Meson
renderers = get_option('renderers')
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if 'auto' in renderers and get_option('auto_features').enabled()
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renderers = ['gles2', 'vulkan']
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elif 'auto' in renderers and get_option('auto_features').disabled()
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renderers = []
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endif
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wlr_files += files(
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'dmabuf.c',
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'drm_format_set.c',
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'pixel_format.c',
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'swapchain.c',
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'wlr_renderer.c',
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'wlr_texture.c',
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)
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if 'gles2' in renderers or 'auto' in renderers
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egl = dependency('egl', required: 'gles2' in renderers)
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gbm = dependency('gbm', required: 'gles2' in renderers)
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if egl.found() and gbm.found()
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wlr_deps += [egl, gbm]
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wlr_files += files('egl.c')
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internal_features += { 'egl': true }
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endif
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subdir('gles2')
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endif
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if 'vulkan' in renderers or 'auto' in renderers
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subdir('vulkan')
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endif
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subdir('pixman')
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subdir('allocator')
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