wlroots-hyprland/types/scene
Simon Ser be05097968 output: add wlr_output_state_init()
This changes the semantics of wlr_output_state. Instead of having
fields with uninitialized memory when missing from the committed
bitflag, all fields are always initialized (and maybe NULL/empty),
just like we do in wlr_surface_state. This reduces the chances of
footguns when reading a field, and removes the need to check for
the committed bitfield everywhere.

A new wlr_output_state_init() function takes care of initializing
the Pixman region.
2023-06-23 18:07:26 +00:00
..
drag_icon.c drag: use unified map logic 2023-06-02 17:26:18 +00:00
layer_shell_v1.c layer-shell: use unified map logic 2023-06-02 17:26:18 +00:00
output_layout.c scene/output_layout: Fix crash in scene_output_layout_output_destroy 2022-06-07 20:58:41 +02:00
subsurface_tree.c subcompositor: use unified map logic 2023-06-02 17:26:18 +00:00
surface.c wlr_scene: Cleanup header includes 2023-02-20 16:53:59 -05:00
wlr_scene.c output: add wlr_output_state_init() 2023-06-23 18:07:26 +00:00
xdg_shell.c xdg-shell: use unified map logic 2023-06-02 17:26:18 +00:00