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https://github.com/hyprwm/wlroots-hyprland.git
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79aea58834
We were filling VkTimelineSemaphoreSubmitInfoKHR.pSignalSemaphoreValues, but we were missing VkSubmitInfo.pSignalSemaphores. This was causing VkTimelineSemaphoreSubmitInfoKHR.pSignalSemaphoreValues to be ignored. By chance, the render command buffer was using the next timeline point, so we were waiting for that instead. |
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.. | ||
shaders | ||
meson.build | ||
pixel_format.c | ||
renderer.c | ||
texture.c | ||
util.c | ||
vulkan.c |