wlroots-hyprland/render
Alexander Orzechowski 97fdd57eb2 render/vulkan: Dynamically handle pipeline creation for textures
If we ever wanted to handle dynamic state that requires new pipelines
such as using different texture filters those can be added here with more
ease.
2023-06-16 19:09:23 -04:00
..
allocator render/pixel-format: add support for block-based formats 2023-05-21 20:28:45 +00:00
gles2 render/gles2: Handle NULL timer 2023-06-06 02:17:10 -04:00
pixman add render timer API 2023-06-05 19:50:07 +00:00
vulkan render/vulkan: Dynamically handle pipeline creation for textures 2023-06-16 19:09:23 -04:00
dmabuf.c render/dmabuf: add dmabuf_import_sync_file 2022-11-28 23:50:41 +00:00
dmabuf_fallback.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
dmabuf_linux.c render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
drm_format_set.c wlr_drm_format_set_copy: Do not allocate heap 2023-05-14 17:50:08 +02:00
egl.c render/egl: check for EGL_EXT_device_query in get_egl_device_from_drm_fd() 2023-05-24 13:06:19 +00:00
meson.build Add a new renderer API 2023-04-25 17:25:10 +02:00
pass.c render: introduce blend mode 2023-05-02 21:32:51 +02:00
pixel_format.c render/pixel-format: add YVYU and VYUY 2023-05-21 20:28:45 +00:00
swapchain.c wlr_drm_format: Change wlr_drm_format_dup to copy 2023-05-11 18:24:43 +02:00
wlr_renderer.c renderer: Don't pass NULL options 2023-06-06 02:14:47 -04:00
wlr_texture.c wlr_texture: Expose owning renderer 2022-12-01 04:41:43 -05:00