wlroots-hyprland/render/gles2
2022-12-01 04:41:43 -05:00
..
shaders render/gles2: de-duplicate vertex shaders 2022-10-28 13:49:03 +02:00
meson.build render/gles2: move shaders to individual files 2022-10-28 11:46:06 +00:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/gles2: query glGetGraphicsResetStatusKHR 2022-11-15 15:50:19 +00:00
texture.c wlr_texture: Expose owning renderer 2022-12-01 04:41:43 -05:00