wlroots-hyprland/include/render
Simon Ser 9d55f712e3 render: introduce wlr_texture_from_buffer
This adds a a function to create a wlr_texture from a wlr_buffer.

The main motivation for this is to allow the renderer to create a
single wlr_texture per wlr_buffer. This can avoid needless imports
by re-using existing textures.
2021-05-17 16:22:43 +02:00
..
allocator.h render/allocator: add allocator_autocreate_with_drm_fd 2021-04-29 15:58:56 +02:00
drm_dumb_allocator.h render: add DRM dumb buffer allocator 2021-05-05 10:40:21 +02:00
drm_format_set.h render/drm_format_set: add wlr_drm_format_{create,add} 2020-12-18 09:41:12 +01:00
gbm_allocator.h render/gbm_allocator: duplicate drm fd during creation process 2021-05-05 10:40:21 +02:00
gles2.h render/gles2: destroy textures on renderer teardown 2021-04-22 15:44:49 +02:00
pixel_format.h Move render/shm_format functions to render/pixel_format 2021-03-25 10:55:54 +01:00
pixman.h render/pixman: implement preferred_read_format 2021-04-27 18:28:41 +02:00
shm_allocator.h render/shm_allocator: make wlr_shm_allocator_create return a wlr_allocator 2021-04-28 20:55:57 +02:00
swapchain.h render/swapchain: add support for buffer age 2020-11-15 22:48:42 +01:00
wlr_renderer.h render: remove wlr_ prefix from wlr_renderer_autocreate_with_drm_fd 2021-04-29 09:46:34 +02:00
wlr_texture.h render: introduce wlr_texture_from_buffer 2021-05-17 16:22:43 +02:00