wlroots-hyprland/render/vulkan/shaders
Manuel Stoeckl 3ed69b4946 render/vulkan: add support for RGB565 texture format
Since this does not have a matching _SRGB-type vulkan format, add a
new shader variant/pipeline to perform the sRGB->linear texture
conversion.
2022-11-25 14:19:27 +00:00
..
common.vert render/vulkan: Optimize vertex shader 2021-11-23 15:46:24 +00:00
meson.build render/vulkan: quiet glslangValidator 2021-11-23 15:38:56 +00:00
quad.frag render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
texture.frag render/vulkan: add support for RGB565 texture format 2022-11-25 14:19:27 +00:00