mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 21:05:58 +01:00
3ed69b4946
Since this does not have a matching _SRGB-type vulkan format, add a new shader variant/pipeline to perform the sRGB->linear texture conversion. |
||
---|---|---|
.. | ||
common.vert | ||
meson.build | ||
quad.frag | ||
texture.frag |