mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-12-23 18:39:48 +01:00
1edc42157b
This function can be called after wlr_egl_make_current to cleanup the EGL context. This avoids having lingering EGL contexts that make things work by chance. Closes: https://github.com/swaywm/wlroots/issues/2197
234 lines
6.4 KiB
C
234 lines
6.4 KiB
C
#include <assert.h>
|
|
#include <GLES2/gl2.h>
|
|
#include <GLES2/gl2ext.h>
|
|
#include <stdlib.h>
|
|
#include <wlr/interfaces/wlr_output.h>
|
|
#include <wlr/render/wlr_renderer.h>
|
|
#include <wlr/util/log.h>
|
|
#include "backend/headless.h"
|
|
#include "util/signal.h"
|
|
|
|
static struct wlr_headless_output *headless_output_from_output(
|
|
struct wlr_output *wlr_output) {
|
|
assert(wlr_output_is_headless(wlr_output));
|
|
return (struct wlr_headless_output *)wlr_output;
|
|
}
|
|
|
|
static bool create_fbo(struct wlr_headless_output *output,
|
|
unsigned int width, unsigned int height) {
|
|
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
|
return false;
|
|
}
|
|
|
|
GLuint rbo;
|
|
glGenRenderbuffers(1, &rbo);
|
|
glBindRenderbuffer(GL_RENDERBUFFER, rbo);
|
|
glRenderbufferStorage(GL_RENDERBUFFER, output->backend->internal_format,
|
|
width, height);
|
|
glBindRenderbuffer(GL_RENDERBUFFER, 0);
|
|
|
|
GLuint fbo;
|
|
glGenFramebuffers(1, &fbo);
|
|
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
|
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
|
|
GL_RENDERBUFFER, rbo);
|
|
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
|
|
wlr_egl_unset_current(output->backend->egl);
|
|
|
|
if (status != GL_FRAMEBUFFER_COMPLETE) {
|
|
wlr_log(WLR_ERROR, "Failed to create FBO");
|
|
return false;
|
|
}
|
|
|
|
output->fbo = fbo;
|
|
output->rbo = rbo;
|
|
return true;
|
|
}
|
|
|
|
static void destroy_fbo(struct wlr_headless_output *output) {
|
|
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
|
return;
|
|
}
|
|
|
|
glDeleteFramebuffers(1, &output->fbo);
|
|
glDeleteRenderbuffers(1, &output->rbo);
|
|
|
|
wlr_egl_unset_current(output->backend->egl);
|
|
|
|
output->fbo = 0;
|
|
output->rbo = 0;
|
|
}
|
|
|
|
static bool output_set_custom_mode(struct wlr_output *wlr_output, int32_t width,
|
|
int32_t height, int32_t refresh) {
|
|
struct wlr_headless_output *output =
|
|
headless_output_from_output(wlr_output);
|
|
|
|
if (refresh <= 0) {
|
|
refresh = HEADLESS_DEFAULT_REFRESH;
|
|
}
|
|
|
|
destroy_fbo(output);
|
|
if (!create_fbo(output, width, height)) {
|
|
wlr_output_destroy(wlr_output);
|
|
return false;
|
|
}
|
|
|
|
output->frame_delay = 1000000 / refresh;
|
|
|
|
wlr_output_update_custom_mode(&output->wlr_output, width, height, refresh);
|
|
return true;
|
|
}
|
|
|
|
static bool output_attach_render(struct wlr_output *wlr_output,
|
|
int *buffer_age) {
|
|
struct wlr_headless_output *output =
|
|
headless_output_from_output(wlr_output);
|
|
|
|
if (!wlr_egl_make_current(output->backend->egl, EGL_NO_SURFACE, NULL)) {
|
|
return false;
|
|
}
|
|
|
|
glBindFramebuffer(GL_FRAMEBUFFER, output->fbo);
|
|
|
|
if (buffer_age != NULL) {
|
|
*buffer_age = 0; // We only have one buffer
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool output_test(struct wlr_output *wlr_output) {
|
|
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_ENABLED) {
|
|
wlr_log(WLR_DEBUG, "Cannot disable a headless output");
|
|
return false;
|
|
}
|
|
|
|
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_MODE) {
|
|
assert(wlr_output->pending.mode_type == WLR_OUTPUT_STATE_MODE_CUSTOM);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool output_commit(struct wlr_output *wlr_output) {
|
|
struct wlr_headless_output *output =
|
|
headless_output_from_output(wlr_output);
|
|
|
|
if (!output_test(wlr_output)) {
|
|
return false;
|
|
}
|
|
|
|
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_MODE) {
|
|
if (!output_set_custom_mode(wlr_output,
|
|
wlr_output->pending.custom_mode.width,
|
|
wlr_output->pending.custom_mode.height,
|
|
wlr_output->pending.custom_mode.refresh)) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
wlr_egl_unset_current(output->backend->egl);
|
|
|
|
// Nothing needs to be done for FBOs
|
|
wlr_output_send_present(wlr_output, NULL);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static void output_rollback(struct wlr_output *wlr_output) {
|
|
struct wlr_headless_output *output =
|
|
headless_output_from_output(wlr_output);
|
|
if (wlr_output->pending.committed & WLR_OUTPUT_STATE_BUFFER) {
|
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
|
wlr_egl_unset_current(output->backend->egl);
|
|
}
|
|
}
|
|
|
|
static void output_destroy(struct wlr_output *wlr_output) {
|
|
struct wlr_headless_output *output =
|
|
headless_output_from_output(wlr_output);
|
|
wl_list_remove(&output->link);
|
|
wl_event_source_remove(output->frame_timer);
|
|
destroy_fbo(output);
|
|
free(output);
|
|
}
|
|
|
|
static const struct wlr_output_impl output_impl = {
|
|
.destroy = output_destroy,
|
|
.attach_render = output_attach_render,
|
|
.commit = output_commit,
|
|
.rollback = output_rollback,
|
|
};
|
|
|
|
bool wlr_output_is_headless(struct wlr_output *wlr_output) {
|
|
return wlr_output->impl == &output_impl;
|
|
}
|
|
|
|
static int signal_frame(void *data) {
|
|
struct wlr_headless_output *output = data;
|
|
wlr_output_send_frame(&output->wlr_output);
|
|
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
|
|
return 0;
|
|
}
|
|
|
|
struct wlr_output *wlr_headless_add_output(struct wlr_backend *wlr_backend,
|
|
unsigned int width, unsigned int height) {
|
|
struct wlr_headless_backend *backend =
|
|
headless_backend_from_backend(wlr_backend);
|
|
|
|
struct wlr_headless_output *output =
|
|
calloc(1, sizeof(struct wlr_headless_output));
|
|
if (output == NULL) {
|
|
wlr_log(WLR_ERROR, "Failed to allocate wlr_headless_output");
|
|
return NULL;
|
|
}
|
|
output->backend = backend;
|
|
wlr_output_init(&output->wlr_output, &backend->backend, &output_impl,
|
|
backend->display);
|
|
struct wlr_output *wlr_output = &output->wlr_output;
|
|
|
|
if (!create_fbo(output, width, height)) {
|
|
goto error;
|
|
}
|
|
|
|
output_set_custom_mode(wlr_output, width, height, 0);
|
|
strncpy(wlr_output->make, "headless", sizeof(wlr_output->make));
|
|
strncpy(wlr_output->model, "headless", sizeof(wlr_output->model));
|
|
snprintf(wlr_output->name, sizeof(wlr_output->name), "HEADLESS-%zd",
|
|
++backend->last_output_num);
|
|
|
|
char description[128];
|
|
snprintf(description, sizeof(description),
|
|
"Headless output %zd", backend->last_output_num);
|
|
wlr_output_set_description(wlr_output, description);
|
|
|
|
if (!output_attach_render(wlr_output, NULL)) {
|
|
goto error;
|
|
}
|
|
|
|
wlr_renderer_begin(backend->renderer, wlr_output->width, wlr_output->height);
|
|
wlr_renderer_clear(backend->renderer, (float[]){ 1.0, 1.0, 1.0, 1.0 });
|
|
wlr_renderer_end(backend->renderer);
|
|
|
|
struct wl_event_loop *ev = wl_display_get_event_loop(backend->display);
|
|
output->frame_timer = wl_event_loop_add_timer(ev, signal_frame, output);
|
|
|
|
wl_list_insert(&backend->outputs, &output->link);
|
|
|
|
if (backend->started) {
|
|
wl_event_source_timer_update(output->frame_timer, output->frame_delay);
|
|
wlr_output_update_enabled(wlr_output, true);
|
|
wlr_signal_emit_safe(&backend->backend.events.new_output, wlr_output);
|
|
}
|
|
|
|
return wlr_output;
|
|
|
|
error:
|
|
wlr_output_destroy(&output->wlr_output);
|
|
return NULL;
|
|
}
|