wlroots-hyprland/render/gles2
Simon Ser 98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
..
meson.build render: use internal_features to indicate EGL support 2022-06-24 07:20:42 +02:00
pixel_format.c render/gles: add support for some 16-bpc unsigned shm formats 2022-05-07 16:25:38 +00:00
renderer.c render/gles2: simplify alpha depth check 2022-07-20 20:02:46 -04:00
shaders.c Remove support for DMA-BUF flags 2021-11-17 16:12:59 +00:00
texture.c render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00