wlroots-hyprland/render
Dominique Martinet c323bfc6a0 GLES2: detach and delete shaders after LinkProgram
Also make sure program linked correctly!
2017-08-12 00:24:30 +02:00
..
gles2 GLES2: detach and delete shaders after LinkProgram 2017-08-12 00:24:30 +02:00
egl.c Refactor EGL handling 2017-08-10 22:15:37 -04:00
matrix.c Style cleanup 2017-08-09 17:30:22 -04:00
meson.build Refactor meson and move xdg-shell into wlroots 2017-08-11 09:37:09 -04:00
wlr_renderer.c Refactor EGL handling 2017-08-10 22:15:37 -04:00
wlr_texture.c Implement drm (egl) buffer attaching 2017-08-10 10:59:58 +02:00