wlroots-hyprland/render
Simon Ser b9460ab724
Stop using wlr_texture_get_size
Just use wlr_texture.{width,height} directly.
2020-12-25 12:21:29 +01:00
..
gles2 render/gles2: require GL_EXT_unpack_subimage 2020-12-15 14:55:18 +01:00
allocator.c render/allocator: ignore NULL in wlr_allocator_destroy 2020-12-17 20:34:19 +01:00
dmabuf.c render/dmabuf: add wlr_dmabuf_attributes_copy 2019-06-07 09:06:11 -04:00
drm_format_set.c render/drm_format_set: add wlr_drm_format_{create,add} 2020-12-18 09:41:12 +01:00
egl.c egl: fix memory leak 2020-12-10 23:29:59 +01:00
gbm_allocator.c render: introduce wlr_gbm_allocator 2020-11-15 22:48:42 +01:00
meson.build render: introduce wlr_swapchain 2020-11-15 22:48:42 +01:00
swapchain.c render/swapchain: add support for buffer age 2020-11-15 22:48:42 +01:00
wlr_renderer.c Stop using wlr_texture_get_size 2020-12-25 12:21:29 +01:00
wlr_texture.c render/texture: make write_pixels optional 2020-04-28 21:45:14 +02:00