wlroots-hyprland/render/vulkan
Simon Ser cfb768aab9 render/vulkan: use struct initializers
Instead of filling the fields one by one, use a struct initializer.
This avoids repeating the name of the variable and is more
consistent with the wlroots code style.
2022-11-06 14:20:34 +00:00
..
shaders render/vulkan: Optimize vertex shader 2021-11-23 15:46:24 +00:00
meson.build render/vulkan: quiet glslangValidator 2021-11-23 15:38:56 +00:00
pixel_format.c render/vulkan: Implement vulkan_read_pixels 2022-10-07 15:59:39 +00:00
renderer.c render/vulkan: use struct initializers 2022-11-06 14:20:34 +00:00
texture.c render/vulkan: use struct initializers 2022-11-06 14:20:34 +00:00
util.c render/vulkan: add missing entries in vulkan_strerror() 2022-10-18 16:57:00 +02:00
vulkan.c render/vulkan: use struct initializers 2022-11-06 14:20:34 +00:00