wlroots-hyprland/render/gles2
Simon Ser e91417ea8d render: stop making EGL context current in wlr_egl_init
This leaves an EGL context current behind. wlr_gles2_renderer_create was
assuming the EGL context was already current because of this (because it
called a GL function right off the bat).
2020-06-02 14:23:24 -06:00
..
pixel_format.c render/gles2: remove duplicated format list 2020-03-09 15:26:28 +01:00
renderer.c render: stop making EGL context current in wlr_egl_init 2020-06-02 14:23:24 -06:00
shaders.c gles2: pre-multiply alpha and fix blending function 2018-05-18 20:34:36 +03:00
texture.c render/egl: introduce wlr_egl_unset_current 2020-05-19 14:56:20 +02:00