wlroots-hyprland/render/vulkan
nyorain 8e34692250 render/vulkan: add Vulkan renderer
This new renderer is implemented with the existing wlr_renderer API
(which is known to be sub-optimal for some operations). It's not
used by default, but users can opt-in by setting WLR_RENDERER=vulkan.

The renderer depends on VK_EXT_image_drm_format_modifier and
VK_EXT_physical_device_drm.

Co-authored-by: Simon Ser <contact@emersion.fr>
Co-authored-by: Jan Beich <jbeich@FreeBSD.org>
2021-10-18 11:51:13 +02:00
..
shaders render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
meson.build render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
pixel_format.c render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
renderer.c render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
texture.c render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
util.c render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
vulkan.c render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00