wlroots-hyprland/include/render
Simon Ser e8b187cc92 render/gles2: save/restore context when creating/submitting a render pass
This is useful for e.g. lazily blitting a texture for readback
purposes while rendering.
2023-11-30 17:47:11 +01:00
..
allocator docs: replace the less commonly used "::" with "." 2023-10-02 22:10:16 +03:00
dmabuf.h render/dmabuf: add dmabuf_export_sync_file() 2022-12-06 14:54:09 +00:00
drm_format_set.h wlr_drm_format: Rework wlr_drm_format_intersect 2023-05-11 18:24:43 +02:00
egl.h render/egl: enable EGL_LOSE_CONTEXT_ON_RESET 2022-11-15 15:50:19 +00:00
gles2.h render/gles2: save/restore context when creating/submitting a render pass 2023-11-30 17:47:11 +01:00
pixel_format.h render/pixel-format: add support for block-based formats 2023-05-21 20:28:45 +00:00
pixman.h render/pixman: implement render pass API 2023-04-25 17:26:35 +02:00
vulkan.h render/vulkan: drop current_command_buffer 2023-11-28 12:56:30 +00:00
wlr_renderer.h render: drop wlr_ prefix from wlr_renderer_bind_buffer 2021-06-09 10:26:09 +02:00