mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
4d04144b92
The vertex shaders for quads and textures are identical. |
||
---|---|---|
.. | ||
shaders | ||
meson.build | ||
pixel_format.c | ||
renderer.c | ||
texture.c |