wlroots-hyprland/render/vulkan
Simon Ser 98cf38601f render: replace wlr_texture_write_pixels with update_from_buffer
This lets the renderer handle the wlr_buffer directly, just like it
does in texture_from_buffer. This also allows the renderer to batch
the rectangle updates, and update more than the damage region if
desirable (e.g. too many rects), so can be more efficient.
2022-08-12 08:41:32 +00:00
..
shaders render/vulkan: Optimize vertex shader 2021-11-23 15:46:24 +00:00
meson.build render/vulkan: quiet glslangValidator 2021-11-23 15:38:56 +00:00
pixel_format.c Add missing & 2022-06-11 20:41:16 +00:00
renderer.c matrix: remove wlr_matrix_projection() 2022-06-08 19:27:36 +00:00
texture.c render: replace wlr_texture_write_pixels with update_from_buffer 2022-08-12 08:41:32 +00:00
util.c render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
vulkan.c render/vulkan: log physical device driver name 2022-01-19 13:08:46 +01:00