mirror of
https://github.com/hyprwm/wlroots-hyprland.git
synced 2024-11-22 12:55:58 +01:00
f0e31e806f
If a new buffer is set for a buffer node, we must update the entire node unconditionally if the buffer size changes, or the buffer is given a buffer where it was previously NULL. While we're here, let's avoid calling scene_node_update on just damage updates. If the caller hasn't given us a damage region we just assume the whole buffer. |
||
---|---|---|
.. | ||
layer_shell_v1.c | ||
output_layout.c | ||
subsurface_tree.c | ||
surface.c | ||
wlr_scene.c | ||
xdg_shell.c |