wlroots-hyprland/render/vulkan
Simon Ser fd38761676 render/vulkan: introduce struct wlr_vk_pipeline_layout
This will make it easier to create one pipeline layout (plus related
objects) per YCbCr format.
2023-05-24 08:58:59 +00:00
..
shaders render/vulkan: allow rendering to non-8-bit buffers 2023-05-12 15:09:02 +00:00
meson.build render/vulkan: quiet glslangValidator 2021-11-23 15:38:56 +00:00
pixel_format.c render/vulkan: drop unnecessary comments 2023-05-22 18:53:15 +02:00
renderer.c render/vulkan: introduce struct wlr_vk_pipeline_layout 2023-05-24 08:58:59 +00:00
texture.c render/vulkan: introduce struct wlr_vk_pipeline_layout 2023-05-24 08:58:59 +00:00
util.c render/vulkan: fix signedness of strcmp() return value 2023-04-19 15:29:53 +02:00
vulkan.c render/vulkan: drop unnecessary comments 2023-05-22 18:53:15 +02:00