Hypr/src/windowManager.cpp

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#include "windowManager.hpp"
#include "./events/events.hpp"
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xcb_visualtype_t* CWindowManager::setupColors() {
auto depthIter = xcb_screen_allowed_depths_iterator(Screen);
xcb_visualtype_iterator_t visualIter;
for (; depthIter.rem; xcb_depth_next(&depthIter)) {
if (depthIter.data->depth == Depth) {
visualIter = xcb_depth_visuals_iterator(depthIter.data);
return visualIter.data;
}
}
return nullptr;
}
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void CWindowManager::setupManager() {
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ConfigManager::init();
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Values[0] = XCB_EVENT_MASK_SUBSTRUCTURE_REDIRECT | XCB_EVENT_MASK_STRUCTURE_NOTIFY | XCB_EVENT_MASK_SUBSTRUCTURE_NOTIFY | XCB_EVENT_MASK_PROPERTY_CHANGE;
xcb_change_window_attributes_checked(DisplayConnection, Screen->root,
XCB_CW_EVENT_MASK, Values);
xcb_ungrab_key(DisplayConnection, XCB_GRAB_ANY, Screen->root, XCB_MOD_MASK_ANY);
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for (auto& keybind : KeybindManager::keybinds) {
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xcb_grab_key(DisplayConnection, 1, Screen->root,
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KeybindManager::modToMask(keybind.getMod()), KeybindManager::getKeycodeFromKeysym(keybind.getKeysym()),
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC);
}
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xcb_flush(DisplayConnection);
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xcb_grab_button(DisplayConnection, 0,
Screen->root, XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE,
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, Screen->root, XCB_NONE,
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1, KeybindManager::modToMask(MOD_SUPER));
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xcb_grab_button(DisplayConnection, 0,
Screen->root, XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE,
XCB_GRAB_MODE_ASYNC, XCB_GRAB_MODE_ASYNC, Screen->root, XCB_NONE,
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3, KeybindManager::modToMask(MOD_SUPER));
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xcb_flush(DisplayConnection);
// Add a workspace to the monitor
CWorkspace protoWorkspace;
protoWorkspace.setID(1);
workspaces.push_back(protoWorkspace);
activeWorkspace = &workspaces[0];
//
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// init visual type, default 32 bit depth
// TODO: fix this, ugh
Depth = 24; //32
VisualType = setupColors();
if (VisualType == NULL) {
Depth = 24;
VisualType = setupColors();
}
// ---- INIT THE BAR ---- //
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statusBar.setup(Vector2D(0, 0), Vector2D(Screen->width_in_pixels, ConfigManager::getInt("bar_height")));
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// start its' update thread
Events::setThread();
}
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bool CWindowManager::handleEvent() {
if (xcb_connection_has_error(DisplayConnection))
return false;
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xcb_flush(DisplayConnection);
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const auto ev = xcb_wait_for_event(DisplayConnection);
if (ev != NULL) {
switch (ev->response_type & ~0x80) {
case XCB_ENTER_NOTIFY:
Events::eventEnter(ev);
Debug::log(LOG, "Event dispatched ENTER");
break;
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case XCB_LEAVE_NOTIFY:
Events::eventLeave(ev);
Debug::log(LOG, "Event dispatched LEAVE");
break;
case XCB_DESTROY_NOTIFY:
Events::eventDestroy(ev);
Debug::log(LOG, "Event dispatched DESTROY");
break;
case XCB_MAP_REQUEST:
Events::eventMapWindow(ev);
Debug::log(LOG, "Event dispatched MAP");
break;
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case XCB_BUTTON_PRESS:
Events::eventKeyPress(ev);
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Debug::log(LOG, "Event dispatched BUTTON_PRESS");
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break;
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case XCB_EXPOSE:
Events::eventExpose(ev);
Debug::log(LOG, "Event dispatched EXPOSE");
break;
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case XCB_KEY_PRESS:
Events::eventButtonPress(ev);
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Debug::log(LOG, "Event dispatched KEY_PRESS");
break;
default:
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//Debug::log(WARN, "Unknown event: " + std::to_string(ev->response_type & ~0x80));
break;
}
free(ev);
}
// refresh and apply the parameters of all dirty windows.
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refreshDirtyWindows();
// remove unused workspaces
cleanupUnusedWorkspaces();
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xcb_flush(DisplayConnection);
return true;
}
void CWindowManager::cleanupUnusedWorkspaces() {
std::vector<CWorkspace> temp = workspaces;
workspaces.clear();
for (auto& work : temp) {
if (work.getID() != activeWorkspace->getID()) {
// check if it has any children
bool hasChildren = false;
for (auto& window : windows) {
if (window.getWorkspaceID() == work.getID()) {
hasChildren = true;
break;
}
}
if (hasChildren) {
// Has windows opened on it.
workspaces.push_back(work);
}
} else {
// Foreground workspace
workspaces.push_back(work);
}
}
}
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void CWindowManager::refreshDirtyWindows() {
for(auto& window : windows) {
if (window.getDirty()) {
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setEffectiveSizePosUsingConfig(&window);
// Fullscreen flag
bool bHasFullscreenWindow = activeWorkspace->getHasFullscreenWindow();
// first and foremost, let's check if the window isn't on a different workspace
// or that it is not a non-fullscreen window in a fullscreen workspace
if ((window.getWorkspaceID() != activeWorkspace->getID()) || (bHasFullscreenWindow && !window.getFullscreen())) {
// Move it to hades
Values[0] = (int)1500000; // hmu when monitors actually have that many pixels
Values[1] = (int)1500000; // and we are still using xorg =)
xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, Values);
// Set the size JIC.
Values[0] = (int)window.getEffectiveSize().x;
Values[1] = (int)window.getEffectiveSize().y;
xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, Values);
continue;
}
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// Fullscreen window. No border, all screen.
if (window.getFullscreen()) {
Values[0] = 0;
xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_BORDER_WIDTH, Values);
Values[0] = 0x555555; // GRAY :)
xcb_change_window_attributes(DisplayConnection, window.getDrawable(), XCB_CW_BORDER_PIXEL, Values);
Values[0] = (int)Screen->width_in_pixels;
Values[1] = (int)Screen->height_in_pixels;
xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, Values);
Values[0] = (int)0;
Values[1] = (int)0;
xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, Values);
continue;
}
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Values[0] = (int)window.getEffectiveSize().x;
Values[1] = (int)window.getEffectiveSize().y;
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xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, Values);
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Values[0] = (int)window.getEffectivePosition().x;
Values[1] = (int)window.getEffectivePosition().y;
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xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, Values);
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// Focused special border.
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if (window.getDrawable() == LastWindow) {
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Values[0] = (int)ConfigManager::getInt("border_size");
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xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_BORDER_WIDTH, Values);
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// Update the position because the border makes the window jump
// I have added the bordersize vec2d before in the setEffectiveSizePosUsingConfig function.
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Values[0] = (int)window.getEffectivePosition().x - ConfigManager::getInt("border_size");
Values[1] = (int)window.getEffectivePosition().y - ConfigManager::getInt("border_size");
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xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, Values);
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Values[0] = 0xFF3333; // RED :)
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xcb_change_window_attributes(DisplayConnection, window.getDrawable(), XCB_CW_BORDER_PIXEL, Values);
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} else {
Values[0] = 0;
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xcb_configure_window(DisplayConnection, window.getDrawable(), XCB_CONFIG_WINDOW_BORDER_WIDTH, Values);
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Values[0] = 0x555555; // GRAY :)
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xcb_change_window_attributes(DisplayConnection, window.getDrawable(), XCB_CW_BORDER_PIXEL, Values);
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}
window.setDirty(false);
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Debug::log(LOG, "Refreshed dirty window, with an ID of " + std::to_string(window.getDrawable()));
}
}
}
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void CWindowManager::setFocusedWindow(xcb_drawable_t window) {
if (window && window != Screen->root) {
xcb_set_input_focus(DisplayConnection, XCB_INPUT_FOCUS_POINTER_ROOT, window, XCB_CURRENT_TIME);
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// Fix border from the old window that was in focus.
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if (const auto PLASTWINDOW = getWindowFromDrawable(LastWindow); PLASTWINDOW)
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PLASTWINDOW->setDirty(true);
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LastWindow = window;
}
}
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CWindow* CWindowManager::getWindowFromDrawable(xcb_drawable_t window) {
for(auto& w : windows) {
if (w.getDrawable() == window) {
return &w;
}
}
return nullptr;
}
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void CWindowManager::addWindowToVectorSafe(CWindow window) {
for (auto& w : windows) {
if (w.getDrawable() == window.getDrawable())
return; // Do not add if already present.
}
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windows.push_back(window);
}
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void CWindowManager::removeWindowFromVectorSafe(xcb_drawable_t window) {
if (!window)
return;
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std::vector<CWindow> temp = windows;
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windows.clear();
for(auto p : temp) {
if (p.getDrawable() != window) {
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windows.push_back(p);
continue;
}
}
}
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void CWindowManager::setEffectiveSizePosUsingConfig(CWindow* pWindow) {
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if (!pWindow)
return;
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// set some flags.
const bool DISPLAYLEFT = pWindow->getPosition().x == 0;
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const bool DISPLAYRIGHT = pWindow->getPosition().x + pWindow->getSize().x == Screen->width_in_pixels;
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const bool DISPLAYTOP = pWindow->getPosition().y == 0;
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const bool DISPLAYBOTTOM = pWindow->getPosition().y + pWindow->getSize().y == Screen->height_in_pixels;
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pWindow->setEffectivePosition(pWindow->getPosition() + Vector2D(ConfigManager::getInt("border_size"), ConfigManager::getInt("border_size")));
pWindow->setEffectiveSize(pWindow->getSize() - (Vector2D(ConfigManager::getInt("border_size"), ConfigManager::getInt("border_size")) * 2));
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// do gaps, set top left
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pWindow->setEffectivePosition(pWindow->getEffectivePosition() + Vector2D(DISPLAYLEFT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYTOP ? ConfigManager::getInt("gaps_out") + ConfigManager::getInt("bar_height") : ConfigManager::getInt("gaps_in")));
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// fix to old size bottom right
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pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYLEFT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYTOP ? ConfigManager::getInt("gaps_out") + ConfigManager::getInt("bar_height") : ConfigManager::getInt("gaps_in")));
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// set bottom right
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pWindow->setEffectiveSize(pWindow->getEffectiveSize() - Vector2D(DISPLAYRIGHT ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in"), DISPLAYBOTTOM ? ConfigManager::getInt("gaps_out") : ConfigManager::getInt("gaps_in")));
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}
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CWindow* CWindowManager::findWindowAtCursor() {
const auto POINTERCOOKIE = xcb_query_pointer(DisplayConnection, Screen->root);
xcb_query_pointer_reply_t* pointerreply = xcb_query_pointer_reply(DisplayConnection, POINTERCOOKIE, NULL);
if (!pointerreply) {
Debug::log(ERR, "Couldn't query pointer.");
return nullptr;
}
Vector2D cursorPos = Vector2D(pointerreply->root_x, pointerreply->root_y);
free(pointerreply);
for (auto& window : windows) {
if (window.getWorkspaceID() == activeWorkspace->getID() && !window.getIsFloating()) {
if (cursorPos.x >= window.getPosition().x
&& cursorPos.x <= window.getPosition().x + window.getSize().x
&& cursorPos.y >= window.getPosition().y
&& cursorPos.y <= window.getPosition().y + window.getSize().y) {
return &window;
}
}
}
}
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void CWindowManager::calculateNewTileSetOldTile(CWindow* pWindow) {
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auto PLASTWINDOW = getWindowFromDrawable(LastWindow);
if (PLASTWINDOW && PLASTWINDOW->getIsFloating()) {
// find a window manually
PLASTWINDOW = findWindowAtCursor();
}
if (PLASTWINDOW) {
const auto PLASTSIZE = PLASTWINDOW->getSize();
const auto PLASTPOS = PLASTWINDOW->getPosition();
if (PLASTSIZE.x > PLASTSIZE.y) {
PLASTWINDOW->setSize(Vector2D(PLASTSIZE.x / 2.f, PLASTSIZE.y));
pWindow->setSize(Vector2D(PLASTSIZE.x / 2.f, PLASTSIZE.y));
pWindow->setPosition(Vector2D(PLASTPOS.x + PLASTSIZE.x / 2.f, PLASTPOS.y));
} else {
PLASTWINDOW->setSize(Vector2D(PLASTSIZE.x, PLASTSIZE.y / 2.f));
pWindow->setSize(Vector2D(PLASTSIZE.x, PLASTSIZE.y / 2.f));
pWindow->setPosition(Vector2D(PLASTPOS.x, PLASTPOS.y + PLASTSIZE.y / 2.f));
}
PLASTWINDOW->setDirty(true);
} else {
// Open a fullscreen window
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pWindow->setSize(Vector2D(Screen->width_in_pixels, Screen->height_in_pixels));
pWindow->setPosition(Vector2D(0, 0));
}
}
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void CWindowManager::calculateNewFloatingWindow(CWindow* pWindow) {
if (!pWindow)
return;
pWindow->setPosition(pWindow->getDefaultPosition());
pWindow->setSize(pWindow->getDefaultSize());
}
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void CWindowManager::calculateNewWindowParams(CWindow* pWindow) {
// And set old one's if needed.
if (!pWindow)
return;
if (!pWindow->getIsFloating()) {
calculateNewTileSetOldTile(pWindow);
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} else {
calculateNewFloatingWindow(pWindow);
}
pWindow->setDirty(true);
}
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bool CWindowManager::isNeighbor(CWindow* a, CWindow* b) {
if (a->getWorkspaceID() != b->getWorkspaceID())
return false; // Different workspaces
const auto POSA = a->getPosition();
const auto POSB = b->getPosition();
const auto SIZEA = a->getSize();
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const auto SIZEB = b->getSize();
if (POSA.x != 0) {
if (STICKS(POSA.x, (POSB.x + SIZEB.x))) {
return true;
}
}
if (POSA.y != 0) {
if (STICKS(POSA.y, (POSB.y + SIZEB.y))) {
return true;
}
}
if (POSB.x != 0) {
if (STICKS(POSB.x, (POSA.x + SIZEA.x))) {
return true;
}
}
if (POSB.y != 0) {
if (STICKS(POSB.y, (POSA.y + SIZEA.y))) {
return true;
}
}
return false;
}
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bool CWindowManager::canEatWindow(CWindow* a, CWindow* toEat) {
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// Pos is min of both.
const auto POSAFTEREAT = Vector2D(std::min(a->getPosition().x, toEat->getPosition().x), std::min(a->getPosition().y, toEat->getPosition().y));
// Size is pos + size max - pos
const auto OPPCORNERA = Vector2D(POSAFTEREAT) + a->getSize();
const auto OPPCORNERB = toEat->getPosition() + toEat->getSize();
const auto SIZEAFTEREAT = Vector2D(std::max(OPPCORNERA.x, OPPCORNERB.x), std::max(OPPCORNERA.y, OPPCORNERB.y)) - POSAFTEREAT;
const auto doOverlap = [&](CWindow* b) {
const auto RIGHT1 = Vector2D(POSAFTEREAT.x + SIZEAFTEREAT.x, POSAFTEREAT.y + SIZEAFTEREAT.y);
const auto RIGHT2 = b->getPosition() + b->getSize();
const auto LEFT1 = POSAFTEREAT;
const auto LEFT2 = b->getPosition();
return !(LEFT1.x >= RIGHT2.x || LEFT2.x >= RIGHT1.x || LEFT1.y >= RIGHT2.y || LEFT2.y >= RIGHT1.y);
};
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for (auto& w : windows) {
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if (w.getDrawable() == a->getDrawable() || w.getDrawable() == toEat->getDrawable() || w.getWorkspaceID() != toEat->getWorkspaceID() || w.getIsFloating())
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continue;
if (doOverlap(&w))
return false;
}
return true;
}
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void CWindowManager::eatWindow(CWindow* a, CWindow* toEat) {
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// Size is pos + size max - pos
const auto OPPCORNERA = a->getPosition() + a->getSize();
const auto OPPCORNERB = toEat->getPosition() + toEat->getSize();
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// Pos is min of both.
a->setPosition(Vector2D(std::min(a->getPosition().x, toEat->getPosition().x), std::min(a->getPosition().y, toEat->getPosition().y)));
a->setSize(Vector2D(std::max(OPPCORNERA.x, OPPCORNERB.x), std::max(OPPCORNERA.y, OPPCORNERB.y)) - a->getPosition());
}
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void CWindowManager::fixWindowOnClose(CWindow* pClosedWindow) {
if (!pClosedWindow)
return;
// Fix if was fullscreen
if (pClosedWindow->getFullscreen())
activeWorkspace->setHasFullscreenWindow(false);
// get the first neighboring window
CWindow* neighbor = nullptr;
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for(auto& w : windows) {
if (w.getDrawable() == pClosedWindow->getDrawable())
continue;
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if (isNeighbor(&w, pClosedWindow) && canEatWindow(&w, pClosedWindow)) {
neighbor = &w;
break;
}
}
if (!neighbor)
return; // No neighbor. Don't update, easy.
// update neighbor to "eat" closed.
eatWindow(neighbor, pClosedWindow);
neighbor->setDirty(true);
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setFocusedWindow(neighbor->getDrawable()); // Set focus. :)
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}
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CWindow* CWindowManager::getNeighborInDir(char dir) {
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const auto CURRENTWINDOW = getWindowFromDrawable(LastWindow);
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if (!CURRENTWINDOW)
return nullptr;
const auto POSA = CURRENTWINDOW->getPosition();
const auto SIZEA = CURRENTWINDOW->getSize();
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for (auto& w : windows) {
if (w.getDrawable() == CURRENTWINDOW->getDrawable() || w.getWorkspaceID() != CURRENTWINDOW->getWorkspaceID())
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continue;
const auto POSB = w.getPosition();
const auto SIZEB = w.getSize();
switch (dir) {
case 'l':
if (STICKS(POSA.x, POSB.x + SIZEB.x))
return &w;
break;
case 'r':
if (STICKS(POSA.x + SIZEA.x, POSB.x))
return &w;
break;
case 't':
if (STICKS(POSA.y, POSB.y + SIZEB.y))
return &w;
break;
case 'b':
if (STICKS(POSA.y + SIZEA.y, POSB.y))
return &w;
break;
}
}
return nullptr;
}
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// I don't know if this works, it might be an issue with my nested Xorg session I am using rn to test this.
// Will check later.
// TODO:
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void CWindowManager::warpCursorTo(Vector2D to) {
const auto POINTERCOOKIE = xcb_query_pointer(DisplayConnection, Screen->root);
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xcb_query_pointer_reply_t* pointerreply = xcb_query_pointer_reply(DisplayConnection, POINTERCOOKIE, NULL);
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if (!pointerreply) {
Debug::log(ERR, "Couldn't query pointer.");
return;
}
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xcb_warp_pointer(DisplayConnection, XCB_NONE, Screen->root, 0, 0, 0, 0, (int)to.x, (int)to.y);
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free(pointerreply);
}
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void CWindowManager::moveActiveWindowTo(char dir) {
const auto CURRENTWINDOW = getWindowFromDrawable(LastWindow);
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if (!CURRENTWINDOW)
return;
const auto neighbor = getNeighborInDir(dir);
if (!neighbor)
return;
// swap their stuff and mark dirty
const auto TEMP_SIZEA = CURRENTWINDOW->getSize();
const auto TEMP_POSA = CURRENTWINDOW->getPosition();
CURRENTWINDOW->setSize(neighbor->getSize());
CURRENTWINDOW->setPosition(neighbor->getPosition());
neighbor->setSize(TEMP_SIZEA);
neighbor->setPosition(TEMP_POSA);
CURRENTWINDOW->setDirty(true);
neighbor->setDirty(true);
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// finish by moving the cursor to the current window
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warpCursorTo(CURRENTWINDOW->getPosition() + CURRENTWINDOW->getSize() / 2.f);
}
void CWindowManager::changeWorkspaceByID(int ID) {
for (auto& workspace : workspaces) {
if (workspace.getID() == ID) {
activeWorkspace = &workspace;
LastWindow = -1;
return;
}
}
// If we are here it means the workspace is new. Let's create it.
CWorkspace newWorkspace;
newWorkspace.setID(ID);
workspaces.push_back(newWorkspace);
activeWorkspace = &workspaces[workspaces.size() - 1];
LastWindow = -1;
}
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void CWindowManager::setAllWindowsDirty() {
for (auto& window : windows) {
window.setDirty(true);
}
}
void CWindowManager::setAllWorkspaceWindowsDirtyByID(int ID) {
int workspaceID = -1;
for (auto& workspace : workspaces) {
if (workspace.getID() == ID) {
workspaceID = workspace.getID();
break;
}
}
if (workspaceID == -1)
return;
for (auto& window : windows) {
if (window.getWorkspaceID() == workspaceID)
window.setDirty(true);
}
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}
int CWindowManager::getHighestWorkspaceID() {
int max = -1;
for (auto& workspace : workspaces) {
if (workspace.getID() > max) {
max = workspace.getID();
}
}
return max;
}
CWorkspace* CWindowManager::getWorkspaceByID(int ID) {
for (auto& workspace : workspaces) {
if (workspace.getID() == ID) {
return &workspace;
}
}
return nullptr;
}