2022-03-17 15:53:45 +01:00
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# This is an example Hyprland config file.
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# Syntax is the same as in Hypr, but settings might differ.
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#
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# Refer to the wiki for more information.
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2022-04-21 22:05:51 +02:00
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monitor=,1280x720@60,0x0,1
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2022-03-20 16:01:47 +01:00
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workspace=DP-1,1
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2022-03-17 16:56:33 +01:00
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2022-03-24 21:05:34 +01:00
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input {
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2022-04-03 10:17:18 +02:00
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kb_layout=
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2022-03-24 21:05:34 +01:00
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kb_variant=
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kb_model=
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kb_options=
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kb_rules=
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2022-04-13 20:19:40 +02:00
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follow_mouse=1
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2022-03-24 21:05:34 +01:00
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}
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2022-03-17 15:53:45 +01:00
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general {
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2022-05-12 11:34:39 +02:00
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max_fps=60 # deprecated, unused
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2022-03-19 20:30:21 +01:00
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sensitivity=0.25
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2022-03-20 11:14:24 +01:00
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main_mod=SUPER
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2022-03-20 18:02:20 +01:00
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2022-03-17 15:53:45 +01:00
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gaps_in=5
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gaps_out=20
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2022-03-20 18:02:20 +01:00
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border_size=2
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2022-03-19 16:13:19 +01:00
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col.active_border=0x66ee1111
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col.inactive_border=0x66333333
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2022-04-17 11:50:59 +02:00
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2022-06-22 13:01:59 +02:00
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apply_sens_to_raw=0 # do not apply the sensitivity to raw input (e.g. used by games where you aim)
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2022-05-31 21:05:46 +02:00
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damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer
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2022-03-20 16:01:47 +01:00
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}
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2022-04-05 20:49:15 +02:00
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decoration {
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rounding=10
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2022-04-09 16:51:08 +02:00
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blur=1
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2022-05-12 11:34:39 +02:00
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blur_size=3 # minimum 1
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blur_passes=1 # minimum 1, more passes = more resource intensive.
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2022-04-24 16:45:59 +02:00
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# Your blur "amount" is blur_size * blur_passes, but high blur_size (over around 5-ish) will produce artifacts.
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2022-04-09 17:06:09 +02:00
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# if you want heavy blur, you need to up the blur_passes.
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2022-04-24 16:45:59 +02:00
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# the more passes, the more you can up the blur_size without noticing artifacts.
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2022-04-05 20:49:15 +02:00
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}
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2022-03-24 18:22:01 +01:00
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animations {
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enabled=1
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2022-05-14 16:01:37 +02:00
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animation=windows,1,7,default
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animation=borders,1,10,default
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animation=fadein,1,10,default
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animation=workspaces,1,6,default
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2022-03-24 18:22:01 +01:00
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}
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2022-04-02 20:04:32 +02:00
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dwindle {
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pseudotile=0 # enable pseudotiling on dwindle
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}
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2022-03-24 18:22:01 +01:00
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# example window rules
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# for windows named/classed as abc and xyz
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2022-05-12 11:34:39 +02:00
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#windowrule=move 69 420,abc
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#windowrule=size 420 69,abc
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#windowrule=tile,xyz
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#windowrule=float,abc
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#windowrule=pseudo,abc
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#windowrule=monitor 0,xyz
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2022-03-24 18:22:01 +01:00
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# example binds
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2022-03-20 18:02:20 +01:00
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bind=SUPER,Q,exec,kitty
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bind=SUPER,C,killactive,
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2022-05-30 09:21:39 +02:00
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bind=SUPER,M,exit,
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2022-03-20 18:02:20 +01:00
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bind=SUPER,E,exec,dolphin
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bind=SUPER,V,togglefloating,
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bind=SUPER,R,exec,wofi --show drun -o DP-3
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2022-04-02 20:04:32 +02:00
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bind=SUPER,P,pseudo,
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2022-03-20 18:02:20 +01:00
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2022-04-09 13:26:55 +02:00
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bind=SUPER,left,movefocus,l
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bind=SUPER,right,movefocus,r
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bind=SUPER,up,movefocus,u
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bind=SUPER,down,movefocus,d
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2022-03-20 18:02:20 +01:00
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bind=SUPER,1,workspace,1
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bind=SUPER,2,workspace,2
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bind=SUPER,3,workspace,3
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bind=SUPER,4,workspace,4
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bind=SUPER,5,workspace,5
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bind=SUPER,6,workspace,6
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bind=SUPER,7,workspace,7
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bind=SUPER,8,workspace,8
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bind=SUPER,9,workspace,9
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2022-03-23 16:51:48 +01:00
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bind=SUPER,0,workspace,10
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bind=ALT,1,movetoworkspace,1
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bind=ALT,2,movetoworkspace,2
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bind=ALT,3,movetoworkspace,3
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bind=ALT,4,movetoworkspace,4
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bind=ALT,5,movetoworkspace,5
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bind=ALT,6,movetoworkspace,6
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bind=ALT,7,movetoworkspace,7
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bind=ALT,8,movetoworkspace,8
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bind=ALT,9,movetoworkspace,9
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bind=ALT,0,movetoworkspace,10
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