Hyprland/src/desktop/WLSurface.hpp

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#pragma once
#include "../defines.hpp"
#include "../helpers/Region.hpp"
#include "Constraint.hpp"
class CWindow;
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struct SLayerSurface;
class CSubsurface;
class CPopup;
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class CWLSurface {
public:
CWLSurface() = default;
~CWLSurface();
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// anonymous surfaces are non-desktop components, e.g. a cursor surface or a DnD
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void assign(wlr_surface* pSurface);
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void assign(wlr_surface* pSurface, CWindow* pOwner);
void assign(wlr_surface* pSurface, SLayerSurface* pOwner);
void assign(wlr_surface* pSurface, CSubsurface* pOwner);
void assign(wlr_surface* pSurface, CPopup* pOwner);
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void unassign();
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CWLSurface(const CWLSurface&) = delete;
CWLSurface(CWLSurface&&) = delete;
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CWLSurface& operator=(const CWLSurface&) = delete;
CWLSurface& operator=(CWLSurface&&) = delete;
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wlr_surface* wlr() const;
bool exists() const;
bool small() const; // means surface is smaller than the requested size
Vector2D correctSmallVec() const; // returns a corrective vector for small() surfaces
Vector2D getViewporterCorrectedSize() const;
CRegion logicalDamage() const;
void onCommit();
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// getters for owners.
CWindow* getWindow();
SLayerSurface* getLayer();
CPopup* getPopup();
CSubsurface* getSubsurface();
// desktop components misc utils
std::optional<CBox> getSurfaceBoxGlobal();
void appendConstraint(wlr_pointer_constraint_v1* constraint);
CConstraint* constraint();
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// allow stretching. Useful for plugins.
bool m_bFillIgnoreSmall = false;
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// track surface data and avoid dupes
float m_fLastScale = 0;
int m_iLastScale = 0;
wl_output_transform m_eLastTransform = (wl_output_transform)-1;
//
CWLSurface& operator=(wlr_surface* pSurface) {
destroy();
m_pWLRSurface = pSurface;
init();
return *this;
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}
bool operator==(const CWLSurface& other) const {
return other.wlr() == wlr();
}
bool operator==(const wlr_surface* other) const {
return other == wlr();
}
explicit operator bool() const {
return exists();
}
static CWLSurface* surfaceFromWlr(wlr_surface* pSurface) {
if (!pSurface)
return nullptr;
return (CWLSurface*)pSurface->data;
}
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private:
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bool m_bInert = true;
wlr_surface* m_pWLRSurface = nullptr;
CWindow* m_pWindowOwner = nullptr;
SLayerSurface* m_pLayerOwner = nullptr;
CPopup* m_pPopupOwner = nullptr;
CSubsurface* m_pSubsurfaceOwner = nullptr;
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//
std::unique_ptr<CConstraint> m_pConstraint;
void destroy();
void init();
bool desktopComponent();
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DYNLISTENER(destroy);
DYNLISTENER(commit);
friend class CConstraint;
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};