2022-03-23 22:01:59 +01:00
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#include "AnimationManager.hpp"
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#include "../Compositor.hpp"
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2022-04-23 21:47:16 +02:00
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CAnimationManager::CAnimationManager() {
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2022-04-23 21:54:03 +02:00
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std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
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2022-04-23 21:47:16 +02:00
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m_mBezierCurves["default"].setup(&points);
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}
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void CAnimationManager::removeAllBeziers() {
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m_mBezierCurves.clear();
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// add the default one
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2022-04-23 21:54:03 +02:00
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std::vector<Vector2D> points = {Vector2D(0, 0.75f), Vector2D(0.15f, 1.f)};
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2022-04-23 21:47:16 +02:00
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m_mBezierCurves["default"].setup(&points);
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}
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void CAnimationManager::addBezierWithName(std::string name, const Vector2D& p1, const Vector2D& p2) {
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std::vector points = {p1, p2};
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m_mBezierCurves[name].setup(&points);
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}
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2022-03-23 22:01:59 +01:00
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void CAnimationManager::tick() {
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bool animationsDisabled = false;
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if (!g_pConfigManager->getInt("animations:enabled"))
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animationsDisabled = true;
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const float ANIMSPEED = g_pConfigManager->getFloat("animations:speed");
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2022-04-14 16:43:29 +02:00
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const auto BORDERSIZE = g_pConfigManager->getInt("general:border_size");
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2022-04-23 21:47:16 +02:00
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const auto BEZIERSTR = g_pConfigManager->getString("animations:curve");
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2022-04-14 16:43:29 +02:00
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2022-04-23 21:47:16 +02:00
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auto DEFAULTBEZIER = m_mBezierCurves.find(BEZIERSTR);
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if (DEFAULTBEZIER == m_mBezierCurves.end())
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DEFAULTBEZIER = m_mBezierCurves.find("default");
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2022-04-05 20:53:16 +02:00
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2022-04-23 21:47:16 +02:00
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for (auto& av : m_lAnimatedVariables) {
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2022-04-23 14:16:02 +02:00
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// get speed
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const auto SPEED = *av->m_pSpeed == 0 ? ANIMSPEED : *av->m_pSpeed;
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2022-03-31 17:50:00 +02:00
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2022-04-23 14:16:02 +02:00
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// window stuff
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const auto PWINDOW = (CWindow*)av->m_pWindow;
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wlr_box WLRBOXPREV = {PWINDOW->m_vRealPosition.vec().x - BORDERSIZE - 1, PWINDOW->m_vRealPosition.vec().y - BORDERSIZE - 1, PWINDOW->m_vRealSize.vec().x + 2 * BORDERSIZE + 2, PWINDOW->m_vRealSize.vec().y + 2 * BORDERSIZE + 2};
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2022-04-23 21:47:16 +02:00
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// check if it's disabled, if so, warp
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if (av->m_pEnabled == 0 || animationsDisabled) {
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av->warp();
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g_pHyprRenderer->damageBox(&WLRBOXPREV);
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g_pHyprRenderer->damageWindow(PWINDOW);
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continue;
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}
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2022-04-23 14:16:02 +02:00
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2022-04-23 21:47:16 +02:00
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// beziers are with a switch unforto
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2022-04-23 14:16:02 +02:00
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// TODO: maybe do something cleaner
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2022-04-23 21:47:16 +02:00
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// get the spent % (0 - 1)
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const auto DURATIONPASSED = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now() - av->animationBegin).count();
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const float SPENT = std::clamp((DURATIONPASSED / 100.f) / SPEED, 0.f, 1.f);
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2022-04-23 14:16:02 +02:00
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switch (av->m_eVarType) {
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case AVARTYPE_FLOAT: {
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if (!deltazero(av->m_fValue, av->m_fGoal)) {
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2022-04-23 21:47:16 +02:00
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const auto DELTA = av->m_fGoal - av->m_fBegun;
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const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
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if (BEZIER != m_mBezierCurves.end())
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av->m_fValue = av->m_fBegun + BEZIER->second.getYForPoint(SPENT) * DELTA;
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else
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av->m_fValue = av->m_fBegun + DEFAULTBEZIER->second.getYForPoint(SPENT) * DELTA;
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if (SPENT >= 1.f) {
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2022-04-23 14:16:02 +02:00
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av->warp();
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}
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2022-04-23 21:47:16 +02:00
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} else {
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continue; // dont process
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2022-03-31 17:50:00 +02:00
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}
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break;
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}
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case AVARTYPE_VECTOR: {
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if (!deltazero(av->m_vValue, av->m_vGoal)) {
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const auto DELTA = av->m_vGoal - av->m_vBegun;
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const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
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if (BEZIER != m_mBezierCurves.end())
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av->m_vValue = av->m_vBegun + DELTA * BEZIER->second.getYForPoint(SPENT);
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else
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av->m_vValue = av->m_vBegun + DELTA * DEFAULTBEZIER->second.getYForPoint(SPENT);
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if (SPENT >= 1.f) {
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2022-04-23 14:16:02 +02:00
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av->warp();
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}
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2022-04-23 21:47:16 +02:00
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} else {
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continue; // dont process
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2022-03-31 17:50:00 +02:00
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}
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2022-04-23 14:16:02 +02:00
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break;
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}
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case AVARTYPE_COLOR: {
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if (!deltazero(av->m_cValue, av->m_cGoal)) {
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const auto DELTA = av->m_cGoal - av->m_cBegun;
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const auto BEZIER = m_mBezierCurves.find(*av->m_pBezier);
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if (BEZIER != m_mBezierCurves.end())
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av->m_cValue = av->m_cBegun + DELTA * BEZIER->second.getYForPoint(SPENT);
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else
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av->m_cValue = av->m_cBegun + DELTA * DEFAULTBEZIER->second.getYForPoint(SPENT);
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if (SPENT >= 1.f) {
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2022-04-23 14:16:02 +02:00
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av->warp();
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}
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2022-04-23 21:47:16 +02:00
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} else {
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continue; // dont process
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2022-04-23 14:16:02 +02:00
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}
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break;
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2022-03-23 22:01:59 +01:00
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}
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2022-04-23 14:36:03 +02:00
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default: {
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;
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}
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2022-03-23 22:01:59 +01:00
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}
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2022-04-14 16:43:29 +02:00
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2022-04-23 21:47:16 +02:00
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// damage the window
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g_pHyprRenderer->damageBox(&WLRBOXPREV);
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g_pHyprRenderer->damageWindow(PWINDOW);
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2022-03-23 22:01:59 +01:00
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}
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}
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bool CAnimationManager::deltaSmallToFlip(const Vector2D& a, const Vector2D& b) {
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return std::abs(a.x - b.x) < 0.5f && std::abs(a.y - b.y) < 0.5f;
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}
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2022-03-31 17:50:00 +02:00
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bool CAnimationManager::deltaSmallToFlip(const CColor& a, const CColor& b) {
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return std::abs(a.r - b.r) < 0.5f && std::abs(a.g - b.g) < 0.5f && std::abs(a.b - b.b) < 0.5f && std::abs(a.a - b.a) < 0.5f;
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}
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2022-04-14 16:43:29 +02:00
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bool CAnimationManager::deltaSmallToFlip(const float& a, const float& b) {
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return std::abs(a - b) < 0.5f;
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}
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2022-03-23 22:01:59 +01:00
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bool CAnimationManager::deltazero(const Vector2D& a, const Vector2D& b) {
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return a.x == b.x && a.y == b.y;
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}
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2022-04-14 16:43:29 +02:00
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bool CAnimationManager::deltazero(const float& a, const float& b) {
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return a == b;
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}
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2022-03-31 17:50:00 +02:00
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bool CAnimationManager::deltazero(const CColor& a, const CColor& b) {
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return a.r == b.r && a.g == b.g && a.b == b.b && a.a == b.a;
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2022-03-23 22:01:59 +01:00
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}
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