Vaxry
6967a31450
wayland/core: move to new impl ( #6268 )
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* wayland/core/dmabuf: move to new impl
it's the final countdown
2024-06-08 10:07:59 +02:00
7eeee2c94e
wl-data-device: move to hyprland impl
2024-05-14 23:13:35 +01:00
fc72df8e58
seatmgr: Add a grab class
2024-05-14 23:13:33 +01:00
121d3a7213
wl_seat: move to hyprland impl
2024-05-14 23:02:24 +01:00
Sungyoon Cho
d0a4a0e0d8
input: fix modifier and leds ( #6062 )
2024-05-14 16:14:43 +01:00
84e8d1810d
Tablet: move to new impl
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Ring and strip are not implemented. Will I implement this? God fucking knows. Nobody seems to have that anyways.
2024-05-09 13:37:39 +01:00
ed411f53bd
cursor: move to a hyprland impl
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This moves wlr_cursor to a completely new impl mostly under
CPointerManager
Also adds beginSimple to OpenGL for simple render passes (e.g. cursor)
2024-05-09 13:37:39 +01:00
Vaxry
1ed1ce9506
internal: new shared_ptr and weak_ptr implementation ( #5883 )
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moves std::shared_ptrs to a new implementation
Advantages:
- you can dereference a weak_ptr directly. This will obviously segfault on a nullptr deref if it's expired.
- this is useful to avoid the .lock() hell where we are 100% sure the pointer _should_ be valid. (and if it isn't, it should throw.)
- weak_ptrs are still valid while the SP is being destroyed.
- reasoning: while an object (e.g. CWindow) is being destroyed, its `weak_ptr self` should be accessible (the sp is still alive, and so is CWindow), but it's not because by stl it's already expired (to prevent resurrection)
- this impl solves it differently. w_p is expired, but can still be dereferenced and used. Creating `s_p`s is not possible anymore, though.
- this is useful in destructors and callbacks.
2024-05-05 17:16:00 +01:00
Sungyoon Cho
03ebad3cbf
idle-inhibit: enable idle inhibitor if no hl surface is associated ( #5882 )
2024-05-05 14:04:40 +01:00
0b215c5f24
idle-inhibit: fix and cleanup visibility logic
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fixes #5878
2024-05-04 23:46:10 +01:00
1237732b97
input: Introduce basic hyprland HID classes
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Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp
Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
2024-05-03 22:40:27 +01:00
2755297670
virtual-pointer: move to new impl
2024-05-03 01:52:05 +01:00
6aa2d123ae
virtual-keyboard: move to new impl
2024-05-03 00:31:48 +01:00
5edc32930d
layerSurface: refactor/move to a memory-safe impl
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Makes all the pointers smart to avoid memory issues
Refactors layerSurface code to live inside desktop/layersurface
2024-04-30 02:41:27 +01:00
Vaxry
bca7804bb6
internal: Window storage rework - part 1 ( #5762 )
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* Window storage rework - part 1
* format
* remove useless include
* fix pch
* format
* fix crash in dwindle
* fix vram leak
* prefer .expired() for bool checks
2024-04-27 12:43:12 +01:00
25aec3ac8c
pointer-constraints: move to new impl
2024-04-27 03:17:04 +01:00
3878f806ff
pointer-gestures: move to new impl
2024-04-24 21:36:56 +01:00
d9fe1d0f58
idle-inhibit: move to new impl
2024-04-21 16:54:52 +01:00
30e4b404f2
cursor-shape: move to new impl
2024-04-21 01:49:23 +01:00
Junxuan Liao
d657b59f70
IME: fix IME popup mouse inputs (again) ( #5417 )
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`lastBoxLocal`'s size should be the actual popup's size instead of the cursor
rectangle's size. Also, the rectangle position is now relative to the popup.
(Actually fixes #5255 imho.)
One thing #3922 missed was handling focus held by buttons. Let's hope I get
it right this time.
2024-04-07 15:15:50 +01:00
dmayle
6b28bf563e
keybinds: Fix exit trigger by moving it to monitor.frame ( #5240 )
2024-03-25 01:46:59 +00:00
8593c45be3
refactor: move window.hpp to desktop/
2024-03-20 01:44:51 +00:00
Zach DeCook
3c21f5e07b
swipe: Touchscreen workspace swipe ( #4489 )
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* Workspace Swipe: Refactor update and end functions
* Touch: Implement workspace swipe better
ignoring additional fingers and new touches
allow gaps-right and gaps-left to be different
2024-03-17 15:43:59 +00:00
26cd1bf949
input: fix minor default cursor reset conditions
2024-03-09 18:12:55 +00:00
Vaxry
d72ea5f2a7
input: Rewritten pointer constraints ( #4889 )
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* rewritten constraints
* send pointer enter on activate if not pointer focus
* minor cleanup
* simulate movement on commit
* don't ignore oneshot prop
* various fixes
* dont send motion on confined
* update pos hint on region change
2024-03-02 21:04:55 +00:00
17339e0ae9
input: track exclusive LSes
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ref #4465
2024-01-19 16:45:34 +01:00
5eeec8860e
core: improve cleanup logic
2024-01-19 16:20:30 +01:00
9242b03317
internal: minor include fixes and missed format
2023-12-29 10:27:09 +01:00
dranull
8321d6be46
internal: Unify input handling on decorations ( #4280 )
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* Unify input handling on decorations
* Make input methods private
* Optional data
2023-12-28 23:54:41 +01:00
François Conzelmann
4a42344e97
style/ci: apply clang-format and verify it in ci ( #4039 )
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* style: apply clang-format
* ci: add new clang-format job to CI
2023-12-06 22:54:56 +00:00
47d46aa56c
inputmgr: clean lists in ~dtor
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ref #3558
2023-11-12 14:03:46 +00:00
MightyPlaza
9abfa9efc6
input: handle mouse on decorations ( #3560 )
2023-10-29 20:14:47 +00:00
7a5234a0cc
input: better cursor image infrastructure
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Improves handling of cursor images/surfaces
Fixes an issue with decos and cursors
Fixes #3471
2023-10-29 18:09:05 +00:00
vaxerski
fb80cbe415
input: properly track mouse focus on drag operations
2023-09-23 01:28:45 +01:00
b884544ee6
input: don't refocus on switched workspace on the same monitor
2023-09-13 11:33:36 +01:00
942ee943f5
input: unify constraint hint logic
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Unifies the constraint hint logic. Previously, ignoring the stupid conditions, unscaled hints were mistaken with scaled coordinates.
2023-08-18 22:40:23 +02:00
MightyPlaza
6295cbe9cb
keybinds: Keep aspect ratio ( #2907 )
2023-08-08 18:52:20 +02:00
vaxerski
f5913135c6
input: add support for cursor-shape-v1
2023-07-24 18:50:17 +02:00
baf81cdc5d
input: force focus on movefocus
2023-05-31 20:59:38 +02:00
vaxerski
12227d7b6a
input: only configure newly added touch devices
2023-05-24 22:17:33 +02:00
outfoxxed
f40272d509
Add follow mouse mode to avoid refocusing under cursor ( #2135 )
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* Add follow mouse mode to avoid refocusing under cursor
2023-04-25 16:00:34 +01:00
vaxerski
0fc145c52c
input: hold focus on mouse buttons
2023-04-02 13:30:45 +01:00
vaxerski
b88de63abb
Input: fix always_follow_on_dnd
2023-03-30 00:34:24 +01:00
Alexander Seiler
60527ab180
Fix some typos ( #1907 )
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Signed-off-by: Alexander Seiler <seileralex@gmail.com>
2023-03-29 23:44:25 +01:00
76fc12869d
nuke cursorSI due to crashes
2023-03-01 22:12:26 +00:00
vaxerski
07b98952bc
Reset cursor to pointer on focus on interactable deco
2023-02-28 23:06:46 +00:00
Ching Pei Yang
c92e0c05e4
Resize on border ( #1347 )
2023-02-18 22:35:31 +00:00
vaxerski
11234529db
Simulate mouse movement on unmap of popups and subsurfaces
2023-01-31 00:26:15 +00:00
5c83976977
added misc:hide_cursor_on_touch
2023-01-17 11:47:39 +01:00
ppenguin
040e99fd17
Add tablets calibration matrix for dynamic rotation with 2-in1/tablet PC usage ( #1319 )
2023-01-15 20:38:58 +01:00