Commit graph

448 commits

Author SHA1 Message Date
06b17db227 don't set cursor when timeout reached 2023-01-26 10:39:06 +00:00
a2ae37396f add hyprctl setprop 2023-01-24 19:05:43 +00:00
vaxerski
2a5ae435e1 allow preblur for opaque surfaces if alpha not 1 2023-01-23 13:55:11 +00:00
cb98242ea7 remove old comment and fixup lsl var name 2023-01-22 17:03:25 +01:00
147be3e10b use goal size for uv calcs 2023-01-22 16:58:10 +01:00
7d754b7c22 fix cutting geometry on surfaces spilling out 2023-01-22 16:24:51 +01:00
Vaxry
60b880d931
wp-fractional-scaling-v1 impl (#1373)
* Initial fractional scaling impl

* apply UV after geom calcs

* fix scaling -> scale

* meson: add fractional scale proto

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2023-01-20 19:44:30 +01:00
3436486575 sanitize scale better 2023-01-20 16:03:52 +01:00
428063ff23 fix up log types 2023-01-18 16:12:44 +01:00
f14e808847 dump monitor data after setting rules 2023-01-17 11:57:36 +01:00
5c83976977 added misc:hide_cursor_on_touch 2023-01-17 11:47:39 +01:00
589046ecf7 fix dimaround with transformed displays 2023-01-16 16:12:24 +01:00
2b248b25c8 clamp a instead of asserting 2023-01-07 13:12:08 +01:00
96198dae55 Normalize color storage
Colors are now normalized to 0 - 1 values instead of 0 - 255

causes calculations to be simpler and generally cleans up the codebase.
2023-01-05 19:25:45 +01:00
ddcae74e09 normalize gradients and denormalize in groupbar 2022-12-31 17:31:33 +01:00
228e630f40 fix group bar color calc 2022-12-31 17:04:41 +01:00
5d095bb9e1 use curves for special dim anim 2022-12-29 12:30:43 +01:00
759490689c fix damage issues with dimaround unmap 2022-12-29 12:19:11 +01:00
a55db95a3b ignore dim when pass popup 2022-12-28 19:56:18 +01:00
a6699ef30c added dimaround 2022-12-28 15:39:17 +01:00
b5f5c26be3 added dim_special 2022-12-28 15:18:23 +01:00
659a5195d4 render overlay layers in reverse
prevents stuff leaking when locked
2022-12-27 15:25:51 +01:00
vaxerski
6749c8abd7 fix dynamic monitor disables corrupting pmosthz 2022-12-22 12:15:07 +00:00
vaxerski
fc37ce4a72 render pinned windows above floating separately 2022-12-20 23:07:25 +00:00
vaxerski
4fd90144d1 touch up the clang format and format all files 2022-12-20 02:18:47 +00:00
vaxerski
a163ca9237 fix blur damage spam on no blurred windows 2022-12-18 12:41:19 +00:00
vaxerski
974739457f remove damage_entire_on_snapshot 2022-12-17 23:05:15 +00:00
Vaxry
98a4fa2b0d
Added clang format (#1239)
* clang-format stuff and format files
2022-12-16 17:17:31 +00:00
vaxerski
3bd9ee0d32 minor xcursor and scale fixes 2022-12-15 17:17:15 +00:00
vaxerski
374571da96 add auto scale 2022-12-14 17:57:45 +00:00
vaxerski
80f58bc93f fix blur damage issues with scaled 2022-12-12 14:29:04 +00:00
vaxerski
e8b99ae13a add override to opacity rules 2022-12-11 17:15:02 +00:00
vaxerski
bb99f151da fix pinned offset calc 2022-12-11 16:58:29 +00:00
vaxerski
f97289a3c0 fix rendering multi special ws 2022-12-11 16:53:59 +00:00
vaxerski
da76a1ed9e block surface feedback on window sharing 2022-12-05 19:12:15 +00:00
vaxerski
9c67e08dbd ignore alpha when sharing window 2022-12-05 18:00:57 +00:00
Vaxry
66fb083003
Implement window sharing with the hl toplevel export proto (#1179)
* implement window sharing

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2022-12-05 17:05:15 +00:00
Flafy
ffc580dda9
blur xray for layers (#1158)
* feat: apply blur_xray to non window surfaces

* don't blur optimize bottom and background layers
2022-12-04 20:57:41 +00:00
vaxerski
056a45d035 fix shader destroy id unset 2022-12-03 14:45:10 +00:00
vaxerski
10d34ef818 added blur_xray 2022-12-02 18:37:11 +00:00
39a4f82460 fix crash with invalid frag dynamic shaders 2022-12-01 13:40:05 +00:00
7b020ffa84 Added screen shaders 2022-12-01 13:36:07 +00:00
vaxerski
ff4ea1a13a fix border inner offset in shader 2022-11-29 21:11:37 +00:00
vaxerski
51aebb2845 fix minor issues with blur w/o new optim 2022-11-29 11:21:03 +00:00
vaxerski
212f599412 fix AA on borders 2022-11-29 11:12:29 +00:00
vaxerski
55776df685 fix double free 2022-11-29 11:10:19 +00:00
vaxerski
3dd06b674a clean up blur code and fix minor issues 2022-11-28 19:19:07 +00:00
vaxerski
c341792092 fix minor issues with blur_new_optimize 2022-11-28 19:04:30 +00:00
vaxerski
0a302901d2 Added handling more special workspaces 2022-11-27 22:42:22 +00:00
vaxerski
7699d657d9 optimize border shader
Do not calculate gradient for discarded fragments
2022-11-27 00:30:44 +00:00