Commit graph

10 commits

Author SHA1 Message Date
vaxerski
7699d657d9 optimize border shader
Do not calculate gradient for discarded fragments
2022-11-27 00:30:44 +00:00
vaxerski
6cbaad896c use highp for pixcoord to fix nvidia border issues 2022-11-26 23:55:41 +00:00
vaxerski
0db75852f3 fix transformed border thickness 2022-11-26 20:36:05 +00:00
vaxerski
afe688e6ab allow 360 degrees of freedom in gradients 2022-11-26 19:37:20 +00:00
vaxerski
684c59e5bc optimize data feeding to gradient renderer 2022-11-26 18:09:57 +00:00
vaxerski
0948b078e1 added border gradients 2022-11-26 17:57:02 +00:00
vaxerski
1c9a0be8c4 fix up the border shader 2022-11-26 13:51:30 +00:00
vaxerski
c78db1212b Unify rounding shaders 2022-11-21 18:09:47 +00:00
Felix Dick
bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00
vaxerski
1a0b2c4ade rewritten borders, fixed msaa 2022-06-26 19:39:56 +02:00