Commit Graph

1874 Commits

Author SHA1 Message Date
vaxerski 0a08830375 Unify arg lists, allow for trailing spaces in args 2022-10-03 14:29:45 +01:00
vaxerski a97621b1cb Added window swallowing 2022-10-01 19:19:15 +01:00
vaxerski 355366714e minor OR XWayland fixes 2022-10-01 18:25:02 +01:00
vaxerski 590fbf808b send a focusedmon event on focus change mon 2022-10-01 10:38:53 +01:00
Vaxry bbeed21e62 fix crash 2022-10-01 08:54:43 +01:00
Felix Dick c6333ba796 Remove unused ignoreCorners variable from texture shaders. 2022-10-01 03:30:58 +02:00
Felix Dick 6fe103cf06 Cut the number of pixels that call length() in half. 2022-10-01 03:14:13 +02:00
Felix Dick 71733f68ef Merge branch 'fix_rounding_in_size_changing_windows' into rework_rounding_shader 2022-10-01 01:35:13 +02:00
vaxerski e6c9e3f81d add case for empty strings in isNumber 2022-09-30 21:54:13 +01:00
vaxerski 7579e03b64 include shaders only in opengl.cpp 2022-09-30 18:38:10 +01:00
vaxerski 1ef23a304a remove redundant attrib setting 2022-09-30 17:04:33 +01:00
vaxerski 3c27d1ab13 optimize vector config value setting 2022-09-30 17:03:14 +01:00
Vaxry 59a3c43913 guard event in maximize request 2022-09-30 10:37:09 +01:00
Felix Dick d867d42366 Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-30 01:38:50 +02:00
Felix Dick 6eb7d00386 Send absolute screen coordinates to texture shaders. 2022-09-29 23:19:56 +02:00
vaxerski 2d73da1a79 enter outputs for non-interactive ls-es too 2022-09-29 22:16:43 +01:00
Vaxry 45fe185cb9
Merge pull request #736 from Dickby/fix_bordersize_again
Scale the border size, revert the window scaling according to border
2022-09-29 22:01:06 +01:00
Felix Dick 09268d756f Merge branch 'main' into rework_rounding_shader 2022-09-29 21:15:08 +02:00
Felix Dick e5dced8b3f Merge branch 'main' into fix_rounding_in_size_changing_windows 2022-09-29 21:13:48 +02:00
Felix Dick b38e7b596f Don't pass bottomRight to textureShaders compute it within. 2022-09-29 21:10:05 +02:00
vaxerski da40bf823f apply new node data to all group windows on close 2022-09-29 19:46:33 +01:00
vaxerski caeb0636fa fix crash on dwindle splitratio alter on single group 2022-09-29 19:41:49 +01:00
Felix Dick 1424539e4d Merge branch 'main' into rework_rounding_shader 2022-09-29 20:41:39 +02:00
vaxerski bdd9680adf fix ipc event missing on silent movetoworkspace 2022-09-29 19:33:43 +01:00
vaxerski ff4c22ca90 add fullscreen info to clients request 2022-09-29 19:30:49 +01:00
vaxerski 9f9129e536 focusable checks in nextWindow calls 2022-09-29 16:53:31 +01:00
Felix Dick ab42e4bccf Merge branch 'main' into fix_bordersize_again 2022-09-29 14:29:03 +02:00
Felix Dick 425b07d1e5 Merge branch 'main' into rework_rounding_shader 2022-09-29 14:24:59 +02:00
Vaxry 2636abca2d use the event data for determining maximize status in requests 2022-09-29 10:24:54 +01:00
Vaxry ead0e74471 handle maximize toplevel request 2022-09-29 10:20:17 +01:00
Vaxry dcf5e34bfa
Merge pull request #735 from Dickby/fix_splash_position
Splash position fix
2022-09-29 10:07:27 +01:00
Felix Dick 65fb526d5c Even less branching (taken more or less from the border shader). 2022-09-29 06:56:17 +02:00
Felix Dick 10c4f4ba35 Shift splash up if monitor has wider ratio than bgTexture. 2022-09-29 05:29:03 +02:00
Felix Dick a1319e5110 Merge branch 'main' into fix_bordersize_again 2022-09-29 01:42:28 +02:00
Felix Dick 5233746ac5 Change scaledBorderSize to int. 2022-09-29 01:40:19 +02:00
Felix Dick 0549aa193f fixing your shit. 2022-09-28 23:33:18 +02:00
Felix Dick 168a326609 Merge branch 'main' into rework_rounding_shader 2022-09-28 23:11:11 +02:00
Vaxry 31cb4c49d9
Merge pull request #743 from Dickby/use_double_literals
Use double literals, don't cast integer or float literals to double.
2022-09-28 19:28:13 +01:00
Felix Dick 11ee78f88b Use double literals, don't cast a integer literal to double. 2022-09-28 20:08:41 +02:00
Felix Dick 7edbaea23d Make the rounding texture shaders smaller and more efficient. 2022-09-28 18:40:04 +02:00
vaxerski ec5ffe8839 rewrite isNumber 2022-09-28 15:32:53 +01:00
vaxerski e3b1d3c3c5 allow for pure workspace names in dispatchers 2022-09-28 15:26:41 +01:00
vaxerski 458ba3237b use goalv in movetoworkspace 2022-09-28 15:12:15 +01:00
Felix Dick 5ff44467d7 Avoid 38 files to compile every time a shader is modified. 2022-09-28 14:48:05 +02:00
Vaxry 7a775c0584
Merge pull request #737 from Dickby/use_max_instead_of_clamp_in_some_places
Replace clamp with max if there is no upper bound.
2022-09-26 20:49:56 +01:00
Felix Dick 87afc8c250 Replace clamp with max if there is no upper bound. 2022-09-26 21:10:24 +02:00
Felix Dick cd2b2c4fba Scale the border size, revert the window scaling according to border 2022-09-26 17:38:08 +02:00
Felix Dick c48336aac3 Scale the cairo matrix to fit the monitor dimensions. 2022-09-26 06:35:00 +02:00
Vaxry f70b57f360
Merge pull request #732 from Dickby/main
Remove trailing whitespace.
2022-09-25 19:32:24 +01:00
Felix Dick bf3f519eb7 Remove trailing whitespace. 2022-09-25 20:07:48 +02:00