Commit graph

4076 commits

Author SHA1 Message Date
bdbd8d965d hyprctl: jsonify new gaps
fixes #4820
2024-02-23 21:25:04 +00:00
bfb1e876a8 config: add opengl:force_introspection
fixes #4819
2024-02-23 21:21:24 +00:00
ca59bd5739 opengl: check bottom/bg layers for required introspection
ref #4818
2024-02-23 21:09:47 +00:00
thejch
f389f77015
core: Try to fix the exit hang (#4811)
* add signal removal

* use a flag instead

* remove signals in cleanup
2024-02-23 16:48:27 +00:00
8c3613632a renderer: nuke lastFrameDamage and rework finalDamage
this fucking SUCKED
2024-02-23 01:02:32 +00:00
c1ef361e02 renderer: fix logs 2024-02-23 00:02:48 +00:00
35e80a64a6 renderer: add more logging for fails in beginRender 2024-02-22 23:50:56 +00:00
e83bf4f7b7 core: add env to disable crash reporter 2024-02-22 23:10:59 +00:00
c353b7c4f7 renderer: minor fixes for introspection detection 2024-02-22 23:01:22 +00:00
d9757b61bf xdg: manually schedule initial configures
chasing wlroots

fixes #4801
2024-02-22 17:33:23 +00:00
vaxerski
28410922da [gha] Nix: update wlroots 2024-02-22 16:23:35 +00:00
cfc652e17d deps: downgrade wlroots due to xwayland segfaults 2024-02-22 16:22:51 +00:00
vaxerski
dbccbabac5 [gha] Nix: update wlroots 2024-02-22 15:56:22 +00:00
9a6956fe67 deps: update wlroots 2024-02-22 15:55:33 +00:00
af0c8e299b input: fix vectorToWindowUnified with floating over fs
fixes #4800
2024-02-22 15:42:17 +00:00
7fbe016c15 animationmgr: expand layer box for damage 2024-02-22 15:34:18 +00:00
0ebee80bca config: adjust default splash col 2024-02-22 15:28:58 +00:00
c4283abb9f compositor: check for pworkspace validity in setActiveMonitor 2024-02-22 15:12:51 +00:00
94aeb06d6b toplevelexport: set last damage for dmabuf copy 2024-02-22 03:10:01 +00:00
ea3fd13e24 shadow: fix missed invalid use of cfg val ptr
fixes #4785
2024-02-21 19:26:21 +00:00
Hiram Muñoz
dad8ffd576
renderer: Update splash text properties to be configurable (#4707)
* Update splash text properties to be configurable

The splash text's font and color properties have been updated to be configurable. This change includes adding new configuration values for the splash screen color and font. The rendering of the splash screen is also adjusted to use these new config values, allowing for easy customization of the splash text appearance.

* Updated to use Hyprlang config manager
2024-02-21 18:31:29 +00:00
q234rty
fc5ca391ad
core: Fix building plugins (#4783) 2024-02-21 16:57:44 +00:00
André Silva
e5eb1bdf01
renderer: ignore set cursor surface if cursor should be hidden (#4780) 2024-02-21 13:48:48 +00:00
Dashie
ddf022d61c
feat: Add css style gaps (#4723) 2024-02-21 11:07:39 +00:00
13d9854897 xdgpopup: fix UAF because of an invalid listener connection
destroy should be connected to popup::destroy, not popup::surface::destroy...

ref #4751
2024-02-20 18:14:36 +00:00
cd73dda16e sessionLock: send preferred fractional scale 2024-02-20 16:13:01 +00:00
02c9a2d769 screencopy: damage entire screen on a no-damage request 2024-02-20 15:22:54 +00:00
7ea37c9dc9 surface: fix damage calcs with a viewport src 2024-02-20 15:21:30 +00:00
86be75dd97 events: bring back accidentally nuked preConfigReload 2024-02-20 03:24:15 +00:00
thejch
030ed27cc8
crashreporter: Use ~/.cache as cache dir (#4719)
* use ~/.cache for crash reports

* minor word edit

* clang-format

* minor typo
2024-02-20 00:55:04 +00:00
e793f10b8b screencopy: fix invalid damage being used for final copy in dma 2024-02-19 20:05:51 +00:00
d62e7a5125 renderer: fixup damage_ring rotation 2024-02-19 19:11:05 +00:00
fe9c8d8745 format: fix formatting 2024-02-19 17:20:39 +00:00
df82625206 hyprctl: reload everything on dynamic source keywords 2024-02-19 12:45:05 +00:00
1763566308 surface: minor fixes for last logicalDamage calc fix 2024-02-19 11:34:55 +00:00
e4790e3f8e surface: fix invalid damage tracking in damageSurface
ref #4744
2024-02-19 11:24:54 +00:00
rszyma
69a4f08dbe
keybinds: fix keys without keysyms triggering random binds (#4739) 2024-02-19 00:02:03 +00:00
c6b1d82c70 hyprctl: more safety around stoull 2024-02-18 23:31:43 +00:00
301b48b740 renderer: fix invalid damage accumulation with invalid buffer_age
fixes #4670
2024-02-18 16:04:08 +00:00
fae47ef462 config: fix errors in default config 2024-02-18 15:34:43 +00:00
5fc0b772c7 config: update default config for hyprlang migration 2024-02-18 15:02:34 +00:00
Vaxry
13f6f0b923
Migrate the config to hyprlang (#4656)
* Migrate to hyprlang

* pop up errors

* fix swapped args

* Meson & Nix: build with hyprlang

* CI: add hyprlang to setup action

* add infra for plugin stuff

* fix hyprctl getoption

* fix hyprctl getoption with json

* format

* fix post parse logic

* fix autogen config

* oops missed exec-once

* fmt

* fix ws rules

* require 0.3.0 for hyprlang

* nix: flaek

* minor type fixes

* fix cfg usages in swipe

* use cvarlist for ws rules

* fix throw in addPluginConfigVar

* Nix: update hyprlang

* minor fixes

* fix disableLogs

* mention hyprlang docs

* bump hyprlang dep in cmake

* Meson: bump min hyprlang version

Nix: update hyprlang

* minor fix

* Nix: update meson patch

---------

Co-authored-by: Mihai Fufezan <fufexan@protonmail.com>
2024-02-18 15:00:34 +00:00
Alessio Molinari
7e8bcd675d
monitors: fix outputmgr nullptr crash (#4738) 2024-02-18 02:24:01 +00:00
683a4b07c5 rules: ignore static tile/float rules in dynamic gets
fixes #4736
2024-02-18 00:13:43 +00:00
Federico Maria Morrone
5261a8df81
keybinds: Add an option to pass a window argument to moveoutofgroup (#4724)
* keybinds: allow passing window to moveoutofgroup

* keybinds: cleaner handling of certain args
2024-02-17 22:44:22 +00:00
epicgamer256705
289d952a6e
dispatchers: add Fullscreen without sending fullscreen to application (#4720)
* Add extra option to fullscreen

* Remove useless branch

fixes #1817

---------

Co-authored-by: matteo bob <matteo4375@gmail.com>
2024-02-17 16:21:06 +00:00
294e51a857 input: refocus on completed drags 2024-02-17 16:02:17 +00:00
cdcc5aba06 xwayland: ignore OR activate requests if surface doesn't want focus 2024-02-17 02:47:07 +00:00
Abílio Costa
e3e7e1fdda
monitor: don't damage twice (#4727)
When scaled, the ring is already fully damaged, no need to add the region
damage.

Also moved a variable that was being declared way to far for where it is
actually used.

Co-authored-by: Abilio Costa <abilio.costa@criticaltechworks.com>
2024-02-17 02:09:12 +00:00
fbf5ba87ce shaders: use highp for fragments 2024-02-15 17:32:34 +00:00